Driven the level 1 Skeleton Skirmisher by rember

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp1 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity24 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life-13/100
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy26
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense12.9
Ranged Defense16.9
Fatigue12
Physical Save9.45
Spell Save7.35
Mental Save8.75

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Quiver
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Kneecapper is ready to use.

Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: hostile spotted to the south (white ooze)).


Driven shoots!

Driven performs a ranged critical strike against White ooze!
Driven's Shoot hits White ooze for
44 physical damage.
Driven's Shoot killed White ooze!

Driven picks up (e.):
elven-silk wizard hat of corrosion (+15%) (3 def, 0 armour).

Driven wears:
elven-silk wizard hat of corrosion (+15%) (3 def, 0 armour).

Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Driven picks up (e.):
elm vilestaff of illumination (10-12 power, 2 apr, fire element).

Ran for 3 turns (stop reason: hostile spotted to the north (cryomancer)).

Cryomancer activates Uttercold.


Cryomancer casts Freeze.

Saving game...