Marauder NOW the level 2 Cornac Rogue by fnordcircle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning18 (base 16)

Resources

Life-3/112
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy20
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.05
Ranged Defense3.05
Fatigue6
Physical Save14.1
Spell Save8.05
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Dirty Fighting is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Marauder NOW picks up (f.):
iron waraxe (7-9.8 power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the northeast (bee swarm)).


Marauder NOW misses bee swarm.

Bee swarm bites poison into Marauder NOW.

Marauder NOW shrugs off the effect 'Poisoned'!
Bee swarm hits Marauder NOW for 1 nature damage.

Bee swarm hits Marauder NOW for 2 physical damage.
Marauder NOW hits bee swarm for 16 physical damage.
Marauder NOW killed bee swarm!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the southwest (cutpurse)).


Cutpurse hits Marauder NOW for 9 physical, 5 lightning, 5 physical, 9 nature, 5 temporal damage (total 32.50).
Cutpurse hits Marauder NOW for 11 physical damage.
Marauder NOW hits cutpurse for 10 physical damage.

Cutpurse hits Marauder NOW for 8 physical, 5 lightning, 4 physical, 9 nature, 5 temporal damage (total 30.50).
Cutpurse hits Marauder NOW for 11 physical damage.
Marauder NOW hits cutpurse for 15 physical damage.
Saving game...