Warbler the level 5 Halfling Archer by Warblr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcher
Level / Exp5 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 19)
Dexterity24 (base 21)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 14)

Resources

Life171/171
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy26
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense11.9
Ranged Defense13.9
Fatigue3
Physical Save16.325
Spell Save7.875
Mental Save10.675

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log


Warbler shoots!

Warbler's Shoot hits Wolf for
13 physical, 5 mind (19 total damage).

Warbler shoots!

Warbler's Shoot hits Wolf for
11 physical, 5 mind (17 total damage).
Talent Steady Shot is ready to use.
Wolf hits Warbler for 8 physical damage.

Warbler uses Steady Shot.

Warbler's Steady Shot hits Wolf for
28 physical damage.
Warbler's Steady Shot killed Wolf!

Resting starts...

Talent Steady Shot is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).