Enbernie the level 13 Shalore Summoner by Linsdell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassSummoner
Level / Exp13 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity18 (base 11)
Constitution14 (base 10)
Magic12 (base 10)
Willpower45 (base 39)
Cunning36 (base 26)

Resources

Life-15/271
Equilibrium13
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7

Offense: Mainhand

Damage11
Accuracy38
Crit Chance15%
APR18
Speed1.00

Offense: Offhand

Damage8
Accuracy38
Crit Chance15%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance13%
Speed1

Offense: Mind

Mindpower35
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense21
Ranged Defense22
Fatigue0
Physical Save20
Spell Save20
Mental Save30

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance23%
Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
2/5
Wild-gift / Summoning (distance)1.30
1/5
4/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
4/5
1/5
2/5
0/5
Cunning / Survival1.00
3/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
done
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Enbernie the Shalore Summoner level 10
1st Summertide 122nd year of Ascendancy at 00:19
see stats

Log

Talent Rune: Shielding is ready to use.

Enbernie uses Infusion: Regeneration.

Enbernie starts regenerating health quickly.


Enbernie summons a War Hound!

Enbernie stops regenerating health quickly.


Enbernie picks up (E.):
phase door rune (range 7; power 18; dur 3).
Talent Infusion: Regeneration is ready to use.

Your summoned war hound disappears.

Enbernie picks up ( .):
Aerariama (3 def, 3 armour).

Talent War Hound is ready to use.

Resting starts...

Rested for 53 turns (stop reason: all resources and life at maximum).


Enbernie summons a War Hound!


Enbernie summons a Spider!


Enbernie summons a 3-headed hydra!


An object rolls from the chest!
But the chest was guarded!
Enbernie misses Something.
Saving game...