










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 36 / 51% |
| Size | medium |
| Lifes / Deaths | Killed by cutpurse at level 7 on the 2nd Mirth 122nd year of Ascendancy at 05:28 / 43Killed by Bogereek the halfling at level 9 on the 3rd Summertide 122nd year of Ascendancy at 07:40 Killed by onilug at level 11 on the 9th Dusk 122nd year of Ascendancy at 16:16 Killed by elven cultist at level 12 on the 15th Dusk 122nd year of Ascendancy at 01:18 Killed by Laudomwi the halfling at level 13 on the 29th Dusk 122nd year of Ascendancy at 13:18 Killed by worm that walks at level 16 on the 47th Dusk 122nd year of Ascendancy at 08:49 Killed by Xanulrawen the golem at level 17 on the 71st Dusk 122nd year of Ascendancy at 20:12 Killed by Voruldathra the snow giant chieftain at level 18 on the 44th Haze 122nd year of Ascendancy at 21:56 Killed by Celia at level 21 on the 71st Haze 122nd year of Ascendancy at 04:34 Killed by armoured skeleton warrior at level 21 on the 71st Haze 122nd year of Ascendancy at 05:40 Killed by Aletta Soultorn at level 22 on the 8th Allure 123rd year of Ascendancy at 13:04 Killed by elder vampire at level 26 on the 7th Regrowth 123rd year of Ascendancy at 02:11 Killed by Grand Corruptor at level 26 on the 9th Regrowth 123rd year of Ascendancy at 12:17 Killed by Grand Corruptor at level 26 on the 9th Regrowth 123rd year of Ascendancy at 13:33 Killed by mean looking elven guard at level 26 on the 13rd Regrowth 123rd year of Ascendancy at 03:55 Killed by Belokira the slaver at level 26 on the 35th Regrowth 123rd year of Ascendancy at 12:29 Killed by Horned Horror at level 27 on the 80th Regrowth 123rd year of Ascendancy at 02:21 Killed by luminous horror at level 27 on the 40th Pyre 123rd year of Ascendancy at 07:38 Killed by shadow at level 28 on the 40th Pyre 123rd year of Ascendancy at 22:30 Killed by Arymira the orc necromancer at level 28 on the 41st Pyre 123rd year of Ascendancy at 15:00 Killed by Arymira the orc necromancer at level 28 on the 41st Pyre 123rd year of Ascendancy at 16:11 Killed by Vorethra the bandit at level 28 on the 8th Flare 123rd year of Ascendancy at 08:38 Killed by Assassin Lord at level 28 on the 8th Flare 123rd year of Ascendancy at 18:47 Killed by The Master at level 29 on the 20th Dusk 123rd year of Ascendancy at 23:36 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 00:47 Killed by armoured skeleton warrior at level 29 on the 21st Dusk 123rd year of Ascendancy at 01:51 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 02:52 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 05:46 Killed by Mitwa the human at level 29 on the 77th Dusk 123rd year of Ascendancy at 12:02 Killed by Urkis, the High Tempest at level 29 on the 1st Time of Equilibrium 123rd year of Ascendancy at 20:08 Killed by Ivadhewe the master vampire at level 29 on the 16th Haze 123rd year of Ascendancy at 21:55 Killed by Celia at level 29 on the 16th Haze 123rd year of Ascendancy at 23:02 Killed by Glaba the vampire lord at level 29 on the 17th Haze 123rd year of Ascendancy at 00:03 Killed by Geralle the master vampire at level 30 on the 17th Haze 123rd year of Ascendancy at 01:27 Killed by Yvuwyn the large brown snake at level 30 on the 21st Haze 123rd year of Ascendancy at 19:17 Killed by Jasereri the giant at level 30 on the 57th Haze 123rd year of Ascendancy at 19:00 Killed by ghoul at level 31 on the 66th Regrowth 124th year of Ascendancy at 20:00 Killed by minotaur at level 32 on the 72nd Regrowth 124th year of Ascendancy at 23:03 Killed by Golbug the Destroyer at level 32 on the 6th Pyre 124th year of Ascendancy at 12:01 Killed by treant at level 33 on the 18th Dusk 124th year of Ascendancy at 05:14 Killed by Ddocai the human at level 33 on the 36th Dusk 124th year of Ascendancy at 22:50 Killed by Xanydhera the greater mummy at level 33 on the 39th Dusk 124th year of Ascendancy at 20:12 Killed by Mage at level 35 on the 15th Regrowth 125th year of Ascendancy at 07:39 |
Primary Stats
| Strength | 21 (base 12) |
| Dexterity | 30 (base 12) |
| Constitution | 32 (base 24) |
| Magic | 97 (base 60) |
| Willpower | 85 (base 60) |
| Cunning | 47 (base 12) |
Resources
| Life | 803/803 |
| Mana | 473/473 |
| Positive | 135/135 |
| Healing Factor | 1.1724420161895 |
| Regeneration | 2.6379945364263 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +30% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 13 |
| Infravision | 5 |
| See Stealth | 32.679862542722 |
| See Invisible | 56.679862542722 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 25 |
| Crit Chance | 27% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 61 |
| Crit Chance | 36% |
| Speed | 1 |
| Cooldown Reduction | 40 |
Offense: Mind
| Mindpower | 46 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Arcane | +25% |
| Mind | +5% |
| All | 0% |
| Lightning | +50% |
| Light | +31% |
| Physical | +9% |
| Darkness | +15% |
| Cold | +72% |
| Fire | +64% |
| Nature | +16% |
Offense: Damage Penetration
| Arcane | +25% |
| Lightning | +86% |
| Fire | +35% |
| Cold | +50% |
Defense: Base
| Armour (hardiness) | 13 (30%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 0 |
| Physical Save | 19 |
| Spell Save | 56 |
| Mental Save | 39 |
Defense: Resistances
| Acid | + 33%( 70%) |
| Blight | + 5%( 70%) |
| Arcane | + 27%( 70%) |
| Cold | + 65%( 70%) |
| All | + 7%( 70%) |
| Lightning | + 35%( 70%) |
| Light | + 13%( 70%) |
| Temporal | + 14%( 70%) |
| Mind | + 10%( 70%) |
| Fire | + 31%( 70%) |
| Nature | + 27%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 48% |
| Disarm Resistance | 25% |
| Poison Resistance | 20% |
| Blind Resistance | 15% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 490.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 891 damage for 6 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1435% for 10 turns (284 total) and instantly restoring 72 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Meta | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Storm | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Spell / Air | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Aether | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Spectre | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.00 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Hurricane |
| talent | Tempest |
| talent | Arcane Power |
| talent | Disruption Shield |
| talent | Spellcraft |
| talent | Shielding |
| talent | Chant of Resistance |
| beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
| detrimental effect | Zone-wide effect: +10% critical chance, +20% critical damage, -20% nature and blight resistance. Sinister Aura |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lone alchemist (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by Mage. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost sun paladin from death by multi-hued drake hatchling. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost sun paladin from death by Shardskin. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the temporal explorer from death by Mage. Escort: temporal explorer (level 6 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Daikara. Escort: worried loremaster (level 1 of Daikara)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 78. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | Dazzleravage the alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances penetration: +25% cold Changes damage: +9% light Spellpower on spell critical (stacks up to 3 times): +8 Light radius: +11 Damage Shield penetration: +30% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Belynn the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Defense: +1 (+0 eff.) Changes stats: +2 Str / +1 Wil Changes resistances: +16% nature Changes damage: +11% nature / +9% physical Only die when reaching: -20.00 life Infravision radius: +1 A pointy cloth hat, very wizardly... |
| Tool | Prismraider (dig speed 5 turns)Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Armour: +2 Changes stats: +3 Str Changes resistances: +3% mind / +6% light Changes damage: +5% mind / +11% fire Mental save: +12 (+4 eff.) Knockback immunity: +20% Maximum life: +38.00 Maximum stamina: +23.00 Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | SearwedgePowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +10 Mag / +6 Wil / +3 Cun Changes resistances: +12% blight Changes resistances penetration: +10% fire Changes damage: +6% fire Disarm immunity: +25% Pinning immunity: +25% Knockback immunity: +28% Maximum life: +26.00 Spellpower: +13 (+3 eff.) Rings make your fingers look great! |
| On fingers | Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| Around waist | Tundrawrack the hardened leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 4 light Changes stats: +5 Dex / +6 Mag / +6 Cun Changes resistances: +8% lightning / +8% temporal Changes damage: +12% cold See invisible: +12 A belt that goes around your waist. |
| In main hand | Ce'Niyawen the ash starstaff (15-18 power, 3 apr, darkness element)Requires: - Magic 16 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage (Melee): 17 fire Changes stats: +2 Cun Changes resistances: +6% acid / +3% fire Changes damage: +15% darkness Talent granted: +1 Command Staff Critical mult.: +27.00% Mana each turn: +0.12 Only die when reaching: -80.00 life Maximum mana: +43.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +8% See invisible: +5 Staves designed for wielders of magic, by the greats of the art. |
| On hands | Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
| Main armor | linen robe 'Skykarma' (0 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +4 Dex / +5 Mag / +5 Wil / +2 Con Changes resistances: +6% nature / +7% all Changes resistances penetration: +10% lightning Changes damage: +15% lightning Reduces incoming crit damage: 15.00% Mana each turn: +0.14 Psi each turn: +0.14 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | cashmere cloak 'Cloudstreaker' (2 def, 7 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +5 Armour: +7 Defense: +2 (+1 eff.) Changes stats: +5 Cun / +4 Dex Changes resistances: +6% blight / +20% cold / +5% arcane Changes resistances penetration: +5% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | wanderer's gold amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -7% Changes stats: +5 Dex / +5 Cun / +6 Con Blindness immunity: +15% Life regen: +2.00 Stamina each turn: +0.50 Infravision radius: +4 Sight radius: +2 See invisible: +7 Movement speed: +10% Amulets make your neck look great! |
Inventory
Infusion of Wild Growth (rad 5; dur 10;)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 63.80 physical damage and 135.80 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
42 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 812.33 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Mage the Cornac Adventurer level 32
1st Time of Balance 124th year of Ascendancy at 13:07 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Mage the Cornac Adventurer level 30
28th Regrowth 124th year of Ascendancy at 14:28 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Mage the Cornac Adventurer level 36
28th Regrowth 125th year of Ascendancy at 03:00 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Mage the Cornac Adventurer level 35
24th Regrowth 125th year of Ascendancy at 02:21 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Mage the Cornac Adventurer level 29
28th Dusk 123rd year of Ascendancy at 10:24 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Mage the Cornac Adventurer level 32
6th Pyre 124th year of Ascendancy at 13:00 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mage the Cornac Adventurer level 17
23rd Haze 122nd year of Ascendancy at 04:30 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Mage the Cornac Adventurer level 29
6th Haze 123rd year of Ascendancy at 08:22 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Mage the Cornac Adventurer level 30
28th Regrowth 124th year of Ascendancy at 13:47 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mage the Cornac Adventurer level 10
7th Dusk 122nd year of Ascendancy at 22:52 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mage the Cornac Adventurer level 20
47th Haze 122nd year of Ascendancy at 22:07 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Mage the Cornac Adventurer level 30
17th Haze 123rd year of Ascendancy at 01:10 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Mage the Cornac Adventurer level 27
39th Pyre 123rd year of Ascendancy at 19:38 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Mage the Cornac Adventurer level 34
10th Allure 125th year of Ascendancy at 03:33 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Mage the Cornac Adventurer level 30
28th Regrowth 124th year of Ascendancy at 14:28 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Mage the Cornac Adventurer level 9
4th Mirth 122nd year of Ascendancy at 06:19 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Mage the Cornac Adventurer level 30
28th Regrowth 124th year of Ascendancy at 14:28 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Mage the Cornac Adventurer level 29
79th Dusk 123rd year of Ascendancy at 10:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Mage the Cornac Adventurer level 26
12nd Regrowth 123rd year of Ascendancy at 13:37 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mage the Cornac Adventurer level 17
21st Haze 122nd year of Ascendancy at 08:54 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Mage the Cornac Adventurer level 31
66th Regrowth 124th year of Ascendancy at 21:00 see stats
Log
Today is the 57th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:18.
There is a Entrance to Gorbat Pride bastion here (press '' or right click to use).
Ran for 12 turns (stop reason: interesting terrain).
Ran for 8 turns (stop reason: hostile spotted to the southwest (Orcs patrol)).
Today is the 58th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:43.
Today is the 59th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.
Today is the 60th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Today is the 61st Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 06:18.
Today is the 62nd Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:43.
Today is the 63rd Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Today is the 64th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.
Today is the 65th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.
Today is the 66th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.
Today is the 67th Regrowth of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
There is a Entrance to a dark crypt here (press '' or right click to use).
There is a Entrance to a dark crypt here (press '' or right click to use).



























































































