








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 8 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 24 (base 24) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 165/222 |
| Mana | 38/98 |
| Stamina | 121/121 |
| Healing Factor | 1.0191526171258 |
| Regeneration | 3.5670341599403 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 22 |
| Crit Chance | 0% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Penetration
| Mind | +10% |
Defense: Base
| Armour (hardiness) | 12.677011280365 (59.903125182002%) |
| Defense | 8 |
| Ranged Defense | 8 |
| Fatigue | 20 |
| Physical Save | 10 |
| Spell Save | 13 |
| Mental Save | 8 |
Defense: Resistances
| Darkness | + 7%(100%) |
| Temporal | + 9%(100%) |
| Blight | + 3%(100%) |
| Mind | + 6%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 110 damage for 3 turns. Its effects scale with your Strength stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| In off hand | This item will automatically be transmogrified when you leave the level.Chivor (0 def, 4 armour, 65 block) Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 5 acid Damage when hit (Melee): 2 acid Changes resistances: +3% blight Talent granted: +1 Block Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Handheld deflection devices. |
| Main armor | This item will automatically be transmogrified when you leave the level.iron mail armour 'Polubreda' (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +6% mind / +9% temporal Life regen: +2.50 Stamina each turn: +0.60 A suit of armour made of mail. |
| In main hand | Beledorak (19-27 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 19.0 - 26.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% When wielded/worn: Defense: +5 (+5 eff.) Effects on melee hit: * 20% chance to reduce all saves and defense by 6 Changes resistances penetration: +10% mind Blunt and deadly. |
Inventory
Achievements
Log
Talent Rune: Shielding is ready to use.
golem (servant of Siradein) reflects damage back to Yvybrelle the rattlesnake!
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 5 physical, 4 physical (10 total damage).
Melee retaliation hits Yvybrelle the rattlesnake for 2 acid, 2 acid (4 total damage).
Yvybrelle the rattlesnake hits golem (servant of Siradein) for 17 physical, 14 physical (30 total damage).
Yvybrelle the rattlesnake's is vulnerable to attacks and effects!
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 7 physical, 5 acid (12 total damage).
Yvybrelle the rattlesnake bites poison into golem (servant of Siradein).
golem (servant of Siradein) reflects damage back to Yvybrelle the rattlesnake!
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 0 nature damage.
Melee retaliation hits Yvybrelle the rattlesnake for 2 acid damage.
Yvybrelle the rattlesnake hits golem (servant of Siradein) for 1 nature damage.
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 10 physical, 5 acid (15 total damage).
Yvybrelle the rattlesnake performs a melee critical strike against golem (servant of Siradein)!
golem (servant of Siradein) reflects damage back to Yvybrelle the rattlesnake!
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 7 physical, 4 physical (12 total damage).
Melee retaliation hits Yvybrelle the rattlesnake for 2 acid, 2 acid (4 total damage).
Yvybrelle the rattlesnake hits golem (servant of Siradein) for 25 physical, 14 physical (39 total damage).
Talent Knockback is ready to use.
Talent Rune: Shielding is ready to use.
You feel a surge of power as a powerful creature falls nearby.
golem (servant of Siradein) hits Yvybrelle the rattlesnake for 8 physical, 5 acid (13 total damage).
golem (servant of Siradein) killed Yvybrelle the rattlesnake!
There is an item here: unblemished linen wizard hat
















