Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Ignore Race/Class Locks 1.0.4 Items Vault 1.0.3 Merchant Rerolls 1.0.4 Adjustable Exp 1.0.4 Stone Wardens DLC Class 1.0.3 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Humanoid |
Class | Human |
Level / Exp | 1 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 12 (base 12) |
Dexterity | 12 (base 12) |
Constitution | 10 (base 10) |
Magic | 3 (base 3) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 100/100 |
Healing Factor | 1 |
Regeneration | 0 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 5.7 |
Ranged Defense | 5.7 |
Fatigue | 0 |
Physical Save | 7.7 |
Spell Save | 4.55 |
Mental Save | 7 |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
Quests
Equipment
Inventory
Achievements
Log
You pickup 0.65 gold pieces.
The water poisons you!
Poisoned deep water hits Nalib for 5 nature damage.
Ran for 2 turns (stop reason: taken damage).
The water poisons you!
Poisoned deep water hits Nalib for 4 nature damage.
Ran for 2 turns (stop reason: taken damage).
The water poisons you!
Poisoned deep water hits Nalib for 5 nature damage.
Nalib is less impervious to physical effects.
Nalib become impervious to physical effects.
Nalib is poisoned!
The water poisons you!
Poisoned deep water hits Nalib for 4 nature damage.
Ran for 2 turns (stop reason: taken damage).
Poisoned deep water hits Nalib for 4 nature damage.
Ran for 1 turns (stop reason: didn't move).
Nalib stops being poisoned.
The water poisons you!
Poisoned deep water hits Nalib for 6 nature damage.
Nalib is less impervious to physical effects.
Saving done.
Character control switched to lost man.