Stoic 0.92

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-Natural Arts techniques now convert the melee attack to the corresponding damage type if it would deal more damage, probably.
-Fixed Vampire's Fang not restoring mana
-Unlocked Technique/Mobility, added Mindstar Mastery locked at 1.1
-Added Technique/Archery-Slings locked at 1.0 mastery, because *bong noises*
-Moon Dazzling weighs status immunity more
-Reduced accuracy bonus from Concentrate, added physical power as well to better benefit two-handed weapon users
-Fixed Crouching Tiger doing too much AOE damage
-Fixed cancelling Ghost Step early
-Increased Vacuum Strike's base range by 1
-Serpent's Tongue and Burning Soul proc their effects if the melee strike kills the target
-Stoics gain Weapon Mastery instead of Combat Accuracy at birth
-Draw Stance increases defense instead of accuracy, to better work with the Cunning/Tactical tree
-Swashbuckling now provides a scaling bonus to accuracy
-Bloody Maelstrom now provides a scaling bonus to critical damage modifier