Difference between revisions of "Lost Land campaign"
From Tales of Maj'Eyal
ScienceBall (Talk | contribs) (→Playable Characters: New humans and halflings. Specify the 2 versions of Saurpurs.) |
ScienceBall (Talk | contribs) (→Features: Expand on what happens in the second half of the campaign) |
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==Features== | ==Features== | ||
− | This campaign will be a "half-campaign", where the player will start on [[Tar'Eyal]] and it will replace the first half of the [[Age of Ascendancy]] campaign. | + | This campaign will be a "half-campaign", where the player will start on [[Tar'Eyal]] and it will replace the first half of the [[Age of Ascendancy]] campaign, before tying into the second half of the Age of Ascendancy campaign when travelling to [[Var'Eyal]]. |
[[Category: Campaigns]] | [[Category: Campaigns]] |
Latest revision as of 14:52, 4 December 2023
Lost Land campaign has not been released yet |
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This content is expected to be released in an announced future update or DLC. |
The upcoming DLC The Lost Land will include a new campaign for Tales of Maj'Eyal.
Playable Characters
The new races introduced in The Lost Land are playable: Sholtar (a new race of humans), a new race of halflings, Risen (human and halfling versions), Vessel (multiple materials), Vampires, and Saurpur (reptilian and draconic versions). In addition, the following existing races are playable: Cornac, Halfling, Skeleton, and Ghoul.
All classes are playable in this campaign.
Features
This campaign will be a "half-campaign", where the player will start on Tar'Eyal and it will replace the first half of the Age of Ascendancy campaign, before tying into the second half of the Age of Ascendancy campaign when travelling to Var'Eyal.