Mechstar (category)

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Metalstar
Metalstar.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Mechstar
Requirements Lvl (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Activated
Cost 20 Steam +6 Psi
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description Quickly aggregate particles of metal around your mindstar and focus psionic energies into it.

The metal explodes like shrapnel, knocking back (2–4cTS away) and dazing (4–9cTS duration) all foes in radius 3–7cTS.(Round up)


Bloodstar
Bloodstar.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Mechstar
Requirements Lvl (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you fire your metalstar, your also establish a psionic bloodlink with the shrapnel still inside for 2–6cTS turns.

Each turn the victims are drained for [25]250cTStmD/6 physical damage, half of which heals you (each additional victim healing is reduced by half).

If the victim move more than twice away from the radius of Metalstar (currently 0) the effect stops.

This damage does not break daze and increases with your Steampower.


Steamstar
Steamstar.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Mechstar
Requirements Lvl (8,9,10,11,12) Cun (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your bloodstar effect also burns part of your victim's flesh, dealing [25]250cTStmD/6 fire damage.

The intensity of the fire generates steam which you psionically absorb through gestalt, providing 3–10cTS steam each turn (each additional victim steam generation is reduced by 66%).

This damage does not break daze and increases with your Steampower.


Deathstar
Deathstar.png
Game Version 1.4.6
Embers Version 1.0.3
Category Type Steamtech
Category Mechstar
Requirements Lvl (12,13,14,15,16) Cun (36,38,40,42,44)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you use a shoot class talent to hit a creature affected by bloodstar an other shoot talent will have its current cooldown reduced by 1–5cTS turns.