races-ghoul

Main Page | Races

-> Higher, Cornac, Shalore, Thalore, Halfling, Dwarf, Ghoul, Skeleton, Yeek
 

Ghoul
Ghouls are slow but powerful undead. Like all undead, they may not use infusions.
 

Stats

Stat Modifier
Strength +3
Dexterity +1
Magic 0
Willpower -2
Cunning -2
Constitution +5
Experience per Level 125%
Life per Level 14
Poison Immunity 80%
Cut Immunity 100%
Stun Immunity 50%
Fear Immunity 100%
Global Speed -20%
Cannot use Infusions

Somewhat surprisingly, and unlike skeletons, ghouls do need to breathe.

Starting Items

Brass Lantern
Rune: Shielding
Rune: Phase Door
 

Starting Location

Blighted Ruins
 

Talent Tree

  • Ghoul: passive

+ (2, 4, 6, 8, 10) Strength and Constitution

  • Ghoulish Leap: 20 cooldown, (4 + talent * 1.2, rounded down) range

Leap to the target location. Can go over enemies, but not walls.

  • Retch: 25 cooldown, 1 range, 3 radius, (talent / 2 + 5) duration

Adds a map effect that inflicts blight damage (scaled by your constitution) each turn, healing undead (including you) for the same amount.

  • Gnaw: 15 cooldown,

Attack for (20 + 8.33 * talent)% weapon damage and try to inflict the Ghoul Rot disease. Ghoul Rot deals blight damage each turn and, at higher talent levels, reduces strength, dexterity, and constitution. At talent level 5, slain foes rises as friendly ghouls. Damage and stat reduction is scaled by your constitution..