races-halfling

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-> Higher, Cornac, Shalore, Thalore, Halfling, Dwarf, Ghoul, Skeleton, Yeek
 

Halfling
Halflings are small but militaristic inhabitants of Maj'Eyal. For centuries, they were at war with the humans, but the halfling queen Mirvenia married the human king Toknor, bringing peace to the Allied Kingdoms.
 

Stats

Stat Modifier
Strength -3
Dexterity +3
Magic 0
Willpower 0
Cunning +3
Constitution +1
Luck +5
Experience per Level 120%
Life per Level 12

 

Starting Items

Brass Lantern
Infusion: Regeneration
Infusion: Wild
 

Starting Location

Trollmire
 

Talent Tree

  • Luck of the Little Folk: (50 _ 5 * talent) cooldown, 5 duration, instant cast.

+ (10 + Cun[50]) spell and physical critical hit rate.

  • Duck and Dodge: passive

Whenever you take (15% - talent) damage in a single attack, gain Evasion equal to your current Luck stat for 2 turns.

  • Militant Mind: passive

Increases physical power, physical save, spellpower, spell save, mindpower and mind save by (talent * 0.6 * [foes in sight, maximum of talent]) if there are two or more foes in sight.

  • Indomitable: (50 - 5 * talent) cooldown, (2 + talent) duration, instant cast

Gives you free action, making you immune to stuns, dazing, and pinning. Also cures (2 + talent) effects if you already have them.