QuickTome: Zone Overhaul

QuickTome: Zone Overhaul

This addon is part of the QuickTome addon set.

It's time for QuickTome to begin living up to its name. This addon removes many static and slow zones and levels from the game to make it shorter and quicker, along with many blatant grinding opportunities.
Expect the number of removed zones and levels to increase in the future.
Naturally, this makes the game somewhat harder. Try the addon qt-sight-overhaul if you want slightly better items.
Currently experience gain is increased by 20% in Maj'Eyal (does not affect infinite dungeon or arena), but available experience should still be lower than without this addon.
To somewhat compensate for the reduced number of items, the quality of items found on the ground and items dropped by bosses is increased: egos, greater egos, double (greater) egos, and artifacts are more common. Material level and level range constraints still apply. Items in shops and vaults are not changed.

The following zones are no longer accessible:
- The lumberjack village
- Sandworm Lair
- The slavers' compound
- Ruined Dungeon
- Sludgenest
- Noxious Caldera
- Ardhungol
- Shadow Crypt
- Briagh's Lair (Resonating Diamond is now found in the Vor Armoury)
- Erúan
- Charred Scar (The final fight is the same as if the player completed it)

The following zones are shortened:
- Abashed Expanse: first level removed.
- Conclave Vault: second and third level removed.
- Daikara: first level removed.
- Gorbat, Rak'Shor, and Vor prides: first level removed.
- Grushnak Pride: first two levels removed.
- High Peak: first five levels removed.
- Old Forest: first level removed.
- Temporal Rift: first two levels removed.
- Trollmire: final level removed (Bill's lair), but Bill is the zone guardian instead of Prox or Shax.

In addition:
- Only two of the Trollmire, Ruins of Kor'Pul, Norgos' Lair, Heart of the Gloom, Scintillating Caves, and Rhaloren Camp may be entered each game. After entering two, the other four become inaccessible. Also, if you have a racial starting quest that uses these zones, it will be completed automatically (otherwise you could end up with an impossible quest at the top of your quest screen for the rest of the game).
- The Spellblaze Crystal, Rhaloren Inquisitor, Withering Thing, and Dreaming One no longer drop specific artifacts (thus there's no reason to go to their zones just because you want crystal focus/eye of the dreaming one/rod of annulment/etc)
- Ruins of Kor'Pul and Rhaloren Camp no longer generate glowing chests.
- Wilderness patrols no longer exist.
- NPCs in towns no longer give experience, except for Aeryn, Archmage Tarelion, Linaniil, Protector Myssil, and Zemekkys, Grand Keeper of Reality.
- All backup guardians are found in Dreadfell, and there is a new "quest" that tracks their status for you. The Abomination only appears for dwarves.
- The Heart of the Sandworm Queen is now dropped by the Daikara boss. (This is in addition to that boss' original drops.) This boss is also removed from the Infinite Dungeon (fixme).
- Actor experience value in Maj'Eyal is increased by 20%.
- Item quality is increased somewhat.
- Gold found on the ground and gold received via selling/transmogrification is increased by 50%. The 25 gold cap on transmogrification and the "max buy" caps on shops have been increased to 10000.
- The Transmogrification Chest always uses Extract Gems if available (and it would increase the gold value); you are not required to upgrade it in the fortress.
- The overpowered greater multi-hued wyrms in the Vor Armoury now give the "normal" amount of experience for their level and rank, instead of triple experience like they do in vanilla.
- The west-portal quest, orc-pride quest, and Relentless Pursuit talent are now granted upon entering the Far East, removing the need to talk to Aeryn and Zemekkys to get them.
- Ritches are now found in Mark of the Spellblaze.
- Spiders are now found more often in Reknor.

Yes, this makes it impossible to get some unlocks and to enter the Infinite Dungeon from the main game. Boo hoo.

NOTE: You should disable this addon before playing the Infinite Dungeon or Arena, as it will make them easier by improving item quality without doing much else.

Compatibility

This addon is guaranteed to be compatible with the rest of the QuickTome set. If it isn't, that is a bug and should be reported.

This addon OVERLOADS these files, and will not be compatible with other addons that touch them:
/data/chats/ardhungol-start.lua
/data/chats/sorcerer-fight.lua
/data/chats/sorcerer-end.lua
/data/chats/temporal-rift-end.lua
/data/lore/trollmire.lua
/data/maps/zones/vor-armoury-last.lua
/data/quests/pre-charred-scar.lua
/data/quests/starter-zones.lua
/data/quests/west-portal.lua
/data/zones/abashed-expanse/zone.lua
/data/zones/conclave-vault/zone.lua
/data/zones/daikara/zone.lua
/data/zones/gorbat-pride/zone.lua
/data/zones/grushnak-pride/zone.lua
/data/zones/mark-spellblaze/npcs.lua
/data/zones/old-forest/zone.lua
/data/zones/rak-shor-pride/zone.lua
/data/zones/reknor/npcs.lua
/data/zones/rhaloren-camp/events.lua
/data/zones/ruins-kor-pul/events.lua
/data/zones/temporal-rift/zone.lua
/data/zones/trollmire/zone.lua
/data/zones/vor-pride/zone.lua
/data/zones/wilderness/events.lua

This addon superloads and OVERWRITES these functions:
/mod/class/Actor.lua: transmoInven
/mod/class/GameState.lua: activateBackupGuardian, defaultEntityFilter, zoneCheckBackupGuardian
(It also adds a function "qt_activateBackupGuardian" and a field "qt_zone_overhaul_version")

This addon superloads these functions, but not destructively:
/mod/class/Actor.lua: expWorth, transmoPricemod
/mod/class/GameState.lua: getBackupGuardianEmotes, goneEast
/mod/class/Store.lua: init, getObjectPrice

This addon assumes these files do not already exist:
/data/quests/qt-backup-guardians.lua
/data/quests/qt-tier1-zones.lua

Weight: 216063

Changelog

1.0.0

- Initial release

1.0.1

- Fix Sandworm Lair removal (oops)

1.0.2

- Shorten Temporal Rift
- Add a marker for use by qt-improved-recall (not visible to player)

1.0.3

- Hotfix for Temporal Rift exit

1.0.4

- Removed Shadow Crypt.
- Only two of the Trollmire, Ruins of Kor'Pul, Norgos' Lair, Heart of the Gloom, Scintillating Caves, and Rhaloren Camp may be entered each game. After entering two, the other four become inaccessible. The guardians in Heart of the Gloom, Scintillating Caves, and Rhaloren Camp no longer have specific artifacts associated with them (they always give random ones).
- The Trollmire no longer has its final level (Bill's lair), but Bill replaces Prox or Shax.
- Ruins of Kor'Pul and Rhaloren Camp no longer generate glowing chests.
- Actor experience value in Maj-Eyal is slightly increased (+10%).
- Fixed possible crash when loading entity files (especially in Infinite Dungeon/Arena)

1.0.5

- Actually upload the right version (oops again)

1.0.6

- *Probably* fix a seemingly random bug that prevents the starter zones quest from updating

1.0.7

- Actually fix that bug (the culprit was a combination of "restart with the same character", and me being stupid)

1.0.8

- Fix serialization bug with zone entrance removal (and generally make the code for it less stupid).

1.0.9

- The backup guardians quest is now granted when a portal to Maj'Eyal is created, instead of when it is used, since users of qt-improved-recall have no need to use the portal directly.
- The west-portal quest, orc-pride quest, and Relentless Pursuit talent are now granted upon entering the Far East, removing the need to talk to Aeryn and Zemekkys to get them.
- The first level has been cut from each of Gorbat, Rak'Shor, and Vor prides, leaving them at 2 levels each. Grushnak Pride is unchanged.
- The first two levels have been cut from Erúan.
- The overpowered greater multi-hued wyrms in the Vor Armoury now give the "normal" amount of experience for their level and rank, instead of triple experience like they do in vanilla. In Zone Overhaul games, players shouldn't be reaching level 50 before they even prides or farportals.

1.0.10

- The tier 1 zone quest is now correctly updated when the player teleports to level 2 of a zone via the Celestial starting quest.

1.0.11

- Removed Briagh's Lair and moved the Resonating Diamond to Vor Armoury
- Removed the first 5 levels from High Peak
- Increased experience bonus to +20%
- Improved item quality

1.0.12

- Removed first level of Abashed Expanse
- Removed second and third levels of Conclave Vault
- Removed first level of Daikara
- Removed first two levels of Grushnak Pride
- Removed first level of Old Forest

1.0.13

- Removed Erúan and Charred Scar
- Made High Peak and final fight act as if Charred Scar was completed successfully
- Increased most sources of gold by 50%
- Removed shop buy/transmogrification limit
- Update superload list
- Add ritches to Mark of the Spellblaze
- Add spiders to Reknor
- The Transmogrification Chest always uses Extract Gems if available (and it would increase the gold value); you are not required to upgrade it in the fortress.


See addon usage in the character's vault.
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Love this addon. I would

Love this addon.

I would greatly enjoy an all-in-one download option like the zomnibus pack, but thanks a bunch for making these whether you decide to pack them together or not!