annihoof the level 50 Whitehoof Annihilator by xpym

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassAnnihilator
Level / Exp50 / 870%
Sizemedium
Lifes / Deaths

Primary Stats

Strength68 (base 11)
Dexterity102 (base 60)
Constitution38 (base 28)
Magic72 (base 60)
Willpower31 (base 10)
Cunning82 (base 60)

Resources

Life1383/1524
Mana329/460
Psi121/121
Steam115/115
Healing Factor0.71021226708839
Regeneration-1.2428714674047

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+107%

Vision

Sight13
Lite3
Infravision14
See Stealth65
See Invisible65
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage143
Accuracy62
Crit Chance100%
APR6
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower67
Crit Chance27%
Speed1

Offense: Mind

Mindpower63
Crit Chance41%
Speed1

Offense: Damage Bonus

Acid+68%
Nature+68%
Blight+68%
Arcane+58%
Fire+78%
All+43%

Offense: Damage Penetration

Arcane+5%
Fire+25%
All0%

Defense: Base

Armour (hardiness)85.08934837382 (81.151787968034%)
Defense56
Ranged Defense56
Fatigue38
Physical Save60
Spell Save27
Mental Save42

Defense: Resistances

Acid+ 46%( 70%)
Light+ 35%( 70%)
Lightning+ 70%( 70%)
Mind+ 70%( 70%)
All+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance77%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Runes
Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
5/5
5/5
5/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
5/5
5/5
5/5
0/5
Steamtech / Artillery1.30
5/5
5/5
5/5
5/5
Steamtech / Heavy weapons1.30
5/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
1/5
3/5
3/5

Generic Talents

Technique / Combat training1.30
5/5
3/5
0/5
2/5
0/5
0/5
Steamtech / Physics1.20
3/5
4/5
4/5
0/5
Steamtech / Chemistry1.20
4/5
3/5
1/5
5/5
Technique / Conditioning1.00
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
5/5
1/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Roguelike) difficulty) Buy an item from an AAA.
By annihoof the Whitehoof Annihilator level 40
52nd Dearth 124th year of Ascendancy at 00:21
see stats
Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By annihoof the Whitehoof Annihilator level 12
32nd Retaking 124th year of Ascendancy at 11:44
see stats
Blood on the Moon (Nightmare (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By annihoof the Whitehoof Annihilator level 31
13rd Dearth 124th year of Ascendancy at 09:00
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By annihoof the Whitehoof Annihilator level 27
49th Pain 124th year of Ascendancy at 06:15
see stats
Fear me not! (Nightmare (Roguelike) difficulty) Survived the Fearscape!
By annihoof the Whitehoof Annihilator level 50
28th Remembrance 125th year of Ascendancy at 12:36
see stats
Imp'ing Away (Nightmare (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By annihoof the Whitehoof Annihilator level 50
31st Remembrance 125th year of Ascendancy at 12:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By annihoof the Whitehoof Annihilator level 10
26th Retaking 124th year of Ascendancy at 00:16
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By annihoof the Whitehoof Annihilator level 20
7th Revenge 124th year of Ascendancy at 20:49
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By annihoof the Whitehoof Annihilator level 30
49th Pain 124th year of Ascendancy at 21:00
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By annihoof the Whitehoof Annihilator level 40
48th Dearth 124th year of Ascendancy at 21:09
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By annihoof the Whitehoof Annihilator level 50
44th Loss 124th year of Ascendancy at 22:53
see stats
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By annihoof the Whitehoof Annihilator level 50
30th Remembrance 125th year of Ascendancy at 03:51
see stats
Reclaiming Garkul's Heritage (Nightmare (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By annihoof the Whitehoof Annihilator level 34
32nd Dearth 124th year of Ascendancy at 03:58
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By annihoof the Whitehoof Annihilator level 40
6th Loss 124th year of Ascendancy at 11:10
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By annihoof the Whitehoof Annihilator level 19
2nd Revenge 124th year of Ascendancy at 20:57
see stats
The Dead God Rests (Nightmare (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By annihoof the Whitehoof Annihilator level 50
31st Remembrance 125th year of Ascendancy at 06:28
see stats
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By annihoof the Whitehoof Annihilator level 39
43rd Dearth 124th year of Ascendancy at 23:19
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By annihoof the Whitehoof Annihilator level 43
26th Loss 124th year of Ascendancy at 08:20
see stats
This will make a big Omelette! (Nightmare (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By annihoof the Whitehoof Annihilator level 27
49th Pain 124th year of Ascendancy at 03:39
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By annihoof the Whitehoof Annihilator level 46
40th Loss 124th year of Ascendancy at 04:05
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By annihoof the Whitehoof Annihilator level 25
40th Pain 124th year of Ascendancy at 12:05
see stats

Log

There is an item here: swiftstrike elven-wood longbow of enduring
There is an item here:
dwarven-steel shield 'Gunyvon' (0 def, 23 armour, 32-38 power, 123.5 block)
There is an item here:
Scorchfame the dwarven-steel helm (0 def, 4 armour)
There is an item here:
Amyralin the cashmere wizard hat (2 def, 0 armour)
There is an item here:
hardened leather belt 'Cuthorach'
There is an item here:
dwarven-steel steamgun 'Aderitha'
There is an item here:
hardened stralite mail armour of the deep (4 def, 19 armour)
There is an item here:
grounding dwarven-steel helm of might (0 def, 4 armour)
There is an item here:
Deflector (22 def, 11 armour, 49-59 power, 230 block)
There is an item here:
Steamcatcher (12 def, 0 armour)
There is an item here:
Charged Focus (10-11 power, 24 apr, lightning damage)
There is an item here:
Elylemira the drakeskin leather belt
There is an item here:
verdant silk robe of frost (+13%) (0 def, 0 armour)
There is an item here:
hardened leather cap 'Bethikira' (0 def, 3 armour)
There is an item here:
aegis cashmere wizard hat of the Brotherhood (2 def, 0 armour)
There is an item here:
fearforged stralite mail armour of command (15 def, 13 armour)
There is an item here:
steel mail armour 'Salisemina' (2 def, 6 armour)
There is an item here:
Forbidden Tome: "The Illusory Castle"
There is an item here:
Nedrarig the Sunscar (0 def, 9 armour)
There is an item here:
Layysewen (18 def, 3 armour)
There is an item here:
Visage of Nektosh (4 def, 8 armour)
There is an item here:
hardened leather cap 'Velytha' (0 def, 3 armour)
There is an item here:
Blood of Life
There is an item here:
reinforced steel shield of resilience (0 def, 7 armour, 16-20 power, 84.5 block)
There is an item here:
Skin of Many (12 def, 6 armour)
Ran for 12 turns (stop reason: object seen).


Saving done.

Saving game...

Saving done.