Madness the level 2 Shalore Archmage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp2 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life95/95
Mana137/137
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save13.65
Mental Save9.8

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
failed

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Madness killed War bear!

Resting starts...

Talent Flame is ready to use.
Talent Lightning is ready to use.
Madness slows down.

Talent Rune: Shielding is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Grace of the Eternals is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Madness picks up (b.):
steel waraxe of daylight (13.5-18.9 power, 3 apr).
Fire drake breathes fire!

Ran for 3 turns (stop reason: taken damage).

Fire drake hits Something for 0 fire damage.
Fire drake hits Madness for 153 fire damage.
Fire drake hits Something for 0 fire damage.
Fire drake hits Something for 0 fire damage.
Madness the level 2 shalore archmage was scorched to death by a fire drake on level 1 of Trollmire.
You have 1 life(s) left.
Madness deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Fire drake killed Madness!
Saving done.


Saving game...