Madness the level 21 Shalore Sun Paladin by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassSun Paladin
Level / Exp21 / 51%
Sizebig
Lifes / Deaths

Primary Stats

Strength61 (base 37)
Dexterity15 (base 10)
Constitution55 (base 32)
Magic30 (base 23)
Willpower17 (base 10)
Cunning15 (base 10)

Resources

Life679/679
Positive3/110
Stamina216/216
Healing Factor1.16
Regeneration3.074

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision4
See Invisible8
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage94
Accuracy41
Crit Chance25%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower37.5
Crit Chance18%
Speed1
Cooldown Reduction-2.7755575615629E-15

Offense: Mind

Mindpower28.95
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)32.62 (74.10447761194%)
Defense22.875
Ranged Defense27.875
Fatigue22
Physical Save42.533333333333
Spell Save22.725
Mental Save23.1

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Stun Resistance15%
Knockback Resistance42%
Disarm Resistance22%
Pinning Resistance52%
Blind Resistance44%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
3/5
4/5
0/5
Celestial / Combat1.30
1/5
3/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
5/5
1/5
Technique / Shield offense1.10
4/5
1/5
1/5
1/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
5/5
2/5
5/5
5/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Madness the Shalore Sun Paladin level 13
7th Flare 122nd year of Ascendancy at 08:54
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Madness the Shalore Sun Paladin level 10
75th Pyre 122nd year of Ascendancy at 17:28
see stats
Level 20 (Madness (Adventure) difficulty) Got a character to level 20.
By Madness the Shalore Sun Paladin level 20
67th Haze 122nd year of Ascendancy at 10:57
see stats
Lost in translation (Madness (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Madness the Shalore Sun Paladin level 11
78th Pyre 122nd year of Ascendancy at 15:29
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Madness the Shalore Sun Paladin level 12
3rd Mirth 122nd year of Ascendancy at 09:10
see stats
The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By Madness the Shalore Sun Paladin level 15
16th Dusk 122nd year of Ascendancy at 14:45
see stats

Log

Resting starts...
Talent Suncloak is ready to use.
Talent Bathe in Light is ready to use.
Talent Healing Light is ready to use.
Talent Shield Slam is ready to use.
Talent Shield Pummel is ready to use.
Talent Brandish is ready to use.
Talent Dig is ready to use.
Talent Sun Ray is ready to use.
Talent Block is ready to use.
Talent Assault is ready to use.
Talent Retribution is ready to use.
Talent Path of the Sun is ready to use.
Talent Wave of Power is ready to use.
Talent Providence is ready to use.
Talent Barrier is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Teleportation is ready to use.
Talent Rune: Shielding is ready to use.
Shadow casts Phase Door.

Talent Infusion: Heroism is ready to use.
Today is the 7th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Shadow casts Phase Door.

Talent Grace of the Eternals is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Shadow casts Phase Door.