Madness the level 3 Shalore Paradox Mage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassParadox Mage
Level / Exp3 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic25 (base 23)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life100/100
Paradox0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-60.58413746837%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save14.35
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Age Manipulation1.30
1/5
0/5
0/5
0/5
Chronomancy / Time Travel1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
4/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
3/5
0/5
0/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
failed

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Madness slows down.
Madness deactivates Energy Decomposition.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Emelyda the sandworm's Shoot killed Madness!
Resting starts...

Madness retunes the fabric of spaceime.

Talent Dust to Dust is ready to use.
Talent Energy Decomposition is ready to use.
Talent Rune: Shielding is ready to use.
Saving done.

Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Grace of the Eternals is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving game...