Madness2 the level 8 Shalore Archmage by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 86%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic34 (base 32)
Willpower24 (base 17)
Cunning14 (base 11)

Resources

Life234/234
Mana219/219
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth6
See Invisible7
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage17
Accuracy11
Crit Chance13%
APR8
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower22.7
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save22.4
Spell Save20.15
Mental Save35.15

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
failed
done

Equipment

Tool
Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Madness2 the Shalore Archmage level 8
10th Dusk 122nd year of Ascendancy at 15:54
see stats

Log

Madness2 hits Forest troll for 99 arcane damage.

Burning from Madness2 hits Forest troll for
42 fire damage.
Madness2 hits Forest troll for 12 darkness, 12 blight (24 total damage).
Forest troll hits Madness2 for 36 physical damage.
Madness2 casts Lightning.

You collect a new ingredient:
length of troll intestine.
Madness2 hits Forest troll for 76 lightning damage.
Madness2 killed Forest troll!
Talent Flame is ready to use.

Resting starts...

Talent Manathrust is ready to use.
Talent Lightning is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Madness2 picks up (a.):
healing infusion of the psychic (heal 78).
There is a way to the next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
elm wand of conjuration [power 91] (10 cooldown).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 3.00 gold from the transmogrification of
Strikepain.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 1.06 gold from the transmogrification of
healing infusion of the psychic (heal 78).
There is a way to the previous level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.