Madness2 the level 6 Shalore Marauder by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassMarauder
Level / Exp6 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 14)
Dexterity18 (base 17)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 10)
Cunning17 (base 11)

Resources

Life145/145
Stamina125/125
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy22
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense9.8
Ranged Defense9.8
Fatigue11
Physical Save7.7
Spell Save9.1
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

On fingers
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Welcome to level 5 [Madness2].
Madness2 has 10 stat point(s), 5 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.

You have gained one more life (3 remaining).
Welcome to level 6 [Madness2].
Madness2 has 12 stat point(s), 6 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Saving game...

Saving done.


You feel a surge of power as a powerful creature falls nearby.


Madness2 picks up (a.):
gold ring 'Blastresolve'.

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Madness2 picks up (a.):
invisibility rune of the wizard (power 13 for 7 turns).
You pickup 0.90 gold pieces.

Madness2 picks up (a.):
sun infusion (rad 8; power 24; turns 3; dispells darkness).
Madness2 picks up (d.):
dwarven lantern 'Erelefang'.
Madness2 picks up (d.):
cleansing drakeskin leather armour of acid resistance (5 def, 8 armour).
Madness2 picks up (d.):
Flamemaster (58-87 power, 3 apr).
Madness2 picks up (c.):
Yarahell.
Ran for 4 turns (stop reason: suffocating).


There is an exit to the worldmap here (press '' or right click to use).