Madness the level 17 Yeek Summoner by jrwymer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp17 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity9 (base 11)
Constitution15 (base 17)
Magic10 (base 10)
Willpower49 (base 35)
Cunning40 (base 26)

Resources

Life387/387
Equilibrium0
Healing Factor1.46
Regeneration1.971

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+104%

Vision

Sight10
Lite1
Infravision5

Offense: Mainhand

Damage10
Accuracy32
Crit Chance12%
APR18
Speed1.00

Offense: Offhand

Damage9
Accuracy32
Crit Chance12%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance10%
Speed1

Offense: Mind

Mindpower45.1
Crit Chance17%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3.65
Ranged Defense6.65
Fatigue1
Physical Save21.05
Spell Save20.325
Mental Save35.16950726779

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance40%
Silence Resistance46%
Poison Resistance23%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
5/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
3/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
done
active
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Curse Lifter (Madness (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Madness the Yeek Summoner level 16
27th Dusk 122nd year of Ascendancy at 20:03
see stats
Level 10 (Madness (Adventure) difficulty) Got a character to level 10.
By Madness the Yeek Summoner level 10
1st Summertide 122nd year of Ascendancy at 15:03
see stats
The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By Madness the Yeek Summoner level 12
3rd Dusk 122nd year of Ascendancy at 01:02
see stats

Log

Assassin Lord hits Madness for 356 darkness, 71 darkness (428 total damage).
Madness the level 17 yeek summoner was darkened to death by a Assassin Lord on level 2 of Unknown tunnels.
You have 1 life(s) left.
Madness is moving less freely.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Assassin Lord killed Madness!
Resting starts...

Talent Infusion: Healing is ready to use.
Talent Stone Golem is ready to use.
Talent Rimebark is ready to use.
Your summoned minotaur disappears.
Spitting spider is moving less freely.

Talent War Hound is ready to use.
Talent Infusion: Wild is ready to use.
Your summoned weaver young disappears.
Your summoned spitting spider disappears.
Talent Fire Drake is ready to use.
The Eidolon deactivates Forcefield.

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent Dominant Will is ready to use.
Talent Infusion: Movement is ready to use.
Talent Minotaur is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...