Saneloma the level 6 Cornac Flenser by puli

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassFlenser
Level / Exp6 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity24 (base 24)
Constitution21.340718015103 (base 11)
Magic22 (base 22)
Willpower10 (base 10)
Cunning12 (base 10)

Resources

Life260/260
Vim24/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage20
Accuracy18
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy18
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower21
Crit Chance12%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.587660215385 (39.223300970874%)
Defense5.9
Ranged Defense5.9
Fatigue0
Physical Save19.639579710652
Spell Save19.870328405366
Mental Save12.7

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance22%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
5/5
2/5
0/5
0/5
Technique / Flensing style1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
3/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
4/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
2/5

Effects

talent

Quests

done
done
done
active

Equipment

On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


You pickup 0.65 gold pieces.


You pickup 0.50 gold pieces.


You pickup 0.80 gold pieces.

Talent Blood Spray is ready to use.

Saneloma picks up (j.):
iron torque of thermal psionic shield [power 25] (20 cooldown).
You pickup 0.95 gold pieces.


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


Saneloma picks up (e.):
agate.
Saneloma picks up (l.):
citrine.
Saneloma picks up (l.):
citrine.
Saneloma picks up (m.):
zircon.
Saneloma picks up (m.):
zircon.
Saneloma picks up (e.):
agate.
Saneloma picks up (a.):
regeneration infusion of the psychic (heal 102 over 5 turns).
Saneloma picks up (b.):
phase door rune of the sneak (range 7; power 21; dur 3).
Saneloma picks up (g.):
agate.
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Saneloma wears:
mule's copper ring of frost (+20%).

Saneloma wears(replacing):
arcing iron dagger (10-13 power, 5 apr).