Marauder the level 4 Cornac Marauder by yutio888

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp4 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity26 (base 26)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life135/135
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6.6
Ranged Defense6.6
Fatigue1
Physical Save8.4
Spell Save13.7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
3/5
1/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
2/5

Effects

Quests

failed
active

Equipment

Around waist
On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Talent Infusion: Healing is ready to use.

Green worm mass speeds up.


Green worm mass uses Multiply.

Talent Infusion: Regeneration is ready to use.

Marauder, temporal explorer is dead, quest failed!
Quest 'Escort: temporal explorer (level 3 of Trollmire)' is failed! (Press 'j' to see the quest log)

There is a way to the previous level here (press '' or right click to use).
Green worm mass uses Multiply.


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 32 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).