Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
| Addons | Items Vault 1.0.1 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 9 / 10% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 37 (base 18) |
| Dexterity | 29 (base 21) |
| Constitution | 16 (base 16) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 18 (base 18) |
Resources
| Life | 147/239 |
| Stamina | 91/124 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Barehand
| Damage | 38 |
| Accuracy | 36 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.2 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +4% |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 8.65 |
| Ranged Defense | 8.65 |
| Fatigue | 7 |
| Physical Save | 20.655840590854 |
| Spell Save | 8.2174051914544 |
| Mental Save | 11.545824994377 |
Defense: Resistances
| Acid | + 9%(100%) |
| Lightning | + 5%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 211 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 168 life. Its effects scale with your Willpower stat. |
Class Talents
Generic Talents
Effects
| talent | Striking Stance |
Quests
Equipment
| On hands | iron gauntlets iron gauntletsRequires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 |
| Main armor | cured leather armour cured leather armourRequires: - Strength 14 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Orc warrior hits slave combatant for 44 physical, 6 lightning damage (total 49.70).
Orc warrior hits slave combatant for 36 physical, 6 lightning damage (total 41.70).
Slave combatant hits orc warrior for 10 lightning, 27 physical, 7 lightning damage (total 42.20).
Slave combatant stops regenerating health quickly.
Orc warrior hits slave combatant for 34 physical, 6 lightning damage (total 39.70).
Slave combatant breathes lightning!
You collect a new ingredient: orc heart.
Slave combatant hits orc warrior for 12 lightning, 32 physical, 7 lightning, 72 lightning damage (total 120.06).
Slave combatant killed orc warrior!
Slave combatant hits cutpurse for 63 lightning damage.
Talent Double Strike is ready to use.
Slave combatant throws two quick punches.
Cutpurse feels pain again.
Cutpurse misses slave combatant.
Slave combatant hits cutpurse for 8 lightning, 21 physical, 6 lightning, 8 lightning, 19 physical, 6 lightning damage (total 64.69).
Cutpurse hits slave combatant for 7 physical damage.
Cutpurse performs a critical strike!
Cutpurse hits slave combatant for 28 physical, 8 physical damage (total 35.20).
Slave combatant throws a finishing uppercut.
Cutpurse is stunned!
Slave combatant hits cutpurse for 20 lightning, 50 physical, 7 lightning damage (total 75.10).
Slave combatant killed cutpurse!
A new foe appears in the ring of blood!
Talent Double Strike is ready to use.
Slave combatant lashes out with a spinning backhand.
