Trad the level 9 Skeleton Adventurer by oldtree

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp9 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 12)
Dexterity25 (base 18)
Constitution19 (base 12)
Magic17 (base 12)
Willpower15 (base 12)
Cunning33 (base 33)

Resources

Life291/301
Stamina136/136
Psi85/85
Healing Factor1.1214285714286
Regeneration0.28035714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth10
See Invisible10

Offense: Barehand

Damage34
Accuracy23
Crit Chance8%
APR6
Speed0.80

Offense: Spell

Spellpower21
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense17
Ranged Defense23
Fatigue13
Physical Save22
Spell Save11
Mental Save16

Defense: Resistances

All+ 20%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Technique / Pugilism1.00
1/5
1/5
0/5
0/5
Steamtech / Thoughts of iron1.00
5/5
0/5
0/5
0/5
Psionic / Absorption1.00
4/5
1/5
2/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
0/5
Technique / Unarmed training1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
active
done
active
done

Equipment

Psionic focus
On hands
On head
Tool
Around neck
Main armor
On feet
Light source
Cloak
Around waist

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Trad the Skeleton Adventurer level 6
41st Dusk 122nd year of Ascendancy at 18:54
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 4.96 gold from the melting of
ranger's iron steamgun of power.
You gain 0.25 gold from the melting of
elm vilestaff (100% power, 2 apr, blight element).
You gain 8.45 gold from the melting of
Silodakira the rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.15 gold from the melting of
blooming mossy mindstar (75% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 2.25 gold from the melting of
iron mace of the mystic (104% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 10.04 gold from the melting of
iron longsword 'Gulaith' (102% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 7.64 gold from the melting of
Xyrin the Carrionbore (129% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 11.62 gold from the melting of
Searresolve the iron greatsword (111% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.83 gold from the melting of
iron battleaxe of persecution (103% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron battleaxe of massacre (122% power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
Today is the 49th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

Ran for 9 turns (stop reason: interesting terrain).


Trad deactivates Striking Stance.

Trad deactivates Charged Shield.

Trad deactivates Molten Iron Blood.

Trad deactivates Kinetic Shield.