Balthasar the level 12 Cornac Alchemist by Branwulf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAlchemist
Level / Exp12 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution27 (base 24)
Magic38 (base 34)
Willpower13 (base 11)
Cunning20 (base 10)

Resources

Life364/364
Mana212/212
Healing Factor1.1294416243655
Regeneration2.0894670050761

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth20.155423598945
See Invisible22.155423598945
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage19
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+15%
Darkness+10%
Blight+10%
Physical+6%
Fire+16%
Cold+5%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense22
Ranged Defense26
Fatigue0
Physical Save23
Spell Save17
Mental Save32

Defense: Resistances

Acid+ 11%( 70%)
Light+ 12%( 70%)
Cold+ 11%( 70%)
Darkness+ 9%( 70%)
Physical+ 11%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance0%
Stun Resistance42%
Instadeath Resistance100%
Confusion Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
1/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.30
5/5
3/5
1/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Balthasar the Cornac Alchemist level 10
8th Mirth 122nd year of Ascendancy at 17:15
see stats

Log

There is nowhere left to explore.

You don't see how to get there...


You gain 0.35 gold from the transmogrification of
supercharged ash totem of cure ailments [power 2] (13 cooldown).
You gain 0.10 gold from the transmogrification of
steel torque of charged psionic shield [power 47] (20 cooldown).
You gain 8.00 gold from the transmogrification of
quiver of ash arrows 'Layuta' (19/19, 22-30.8 power, 7 apr).
You gain 2.16 gold from the transmogrification of
icy steel shield of lightning resistance (+17%) (6 def, 2 armour, 43 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.00 gold from the transmogrification of
prismatic iron plate armour (3 def, 7 armour).
You gain 8.23 gold from the transmogrification of
rejuvenating cured leather armour of command (9 def, 8 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 1.22 gold from the transmogrification of
miner's pair of rough leather boots of uncanny dodging (3 def, 5 armour).
You gain 0.68 gold from the transmogrification of
woollen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.77 gold from the transmogrification of
nightruned rough leather belt of transcendence.
You gain 4.15 gold from the transmogrification of
shimmering ash starstaff of warding (15-18 power, 3 apr, darkness element).
You gain 2.82 gold from the transmogrification of
elm starstaff of protection (10-12 power, 2 apr, temporal element).
You gain 1.12 gold from the transmogrification of
vined mindstar of the jelly (4-4.4 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 3.68 gold from the transmogrification of
blooming vined mindstar of persecution (5.5-6.05 power, 18 apr, nature damage).
You gain 1.21 gold from the transmogrification of
acidic steel mace (12-16.8 power, 3 apr).
You gain 1.24 gold from the transmogrification of
acidic steel longsword (15.5-21.7 power, 3 apr).
You gain 1.74 gold from the transmogrification of
insidious steel greatsword (25-40 power, 2 apr).
You gain 4.68 gold from the transmogrification of
balanced steel greatsword of erosion (26.5-42.4 power, 2 apr).
You gain 1.26 gold from the transmogrification of
arcing iron greatsword of massacre (23.5-37.6 power, 1 apr).
You gain 0.55 gold from the transmogrification of
teleportation rune (range 35).
You gain 1.67 gold from the transmogrification of
shielding rune of the warrior (absorb 104 for 3 turns).

Balthasar picks up (i.):
ash vilestaff (15-18 power, 3 apr, fire element).