stay the level 4 Higher Anorithil by archl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAnorithil
Level / Exp4 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic27 (base 26)
Willpower11 (base 10)
Cunning18 (base 13)

Resources

Life-118/136
Positive43/59
Negative38/39
Healing Factor1
Regeneration10.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth7
See Invisible5

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+17%
Cold+20%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense11.35
Ranged Defense11.35
Fatigue1
Physical Save14.05
Spell Save18.3
Mental Save20.575

Defense: Resistances

Light+ 19%( 70%)
Cold+ 35%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Celestial / Sun1.30
3/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
4/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

On fingers
On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Healing Light is ready to use.

Stay uses Infusion: Wild.

Stay lessens the pain.

Stay casts Moonlight Ray.

stay hits Skeleton mage for 89 darkness damage.
Skeleton mage casts Flame.


Stay casts Shadow Blast.

Talent Gift of the Highborn is ready to use.

Stay casts Command Staff.

Talent Moonlight Ray is ready to use.
Something hits
stay for 114 arcane damage.

Stay casts Healing Light.

stay receives 110 healing.

Stay uses Gift of the Highborn.

Stay starts regenerating health quickly.

Stay casts Moonlight Ray.

stay hits Something for 98 darkness damage.
Stay is on fire!

Stay feels pain again.

Burning from Skeleton mage hits
stay for 27 fire damage.
Skeleton mage's Flame hits
stay for 81 fire damage.

Stay casts Twilight.

Burning from Skeleton mage hits
stay for 31 fire damage.
Saving game...