Vaultless the level 16 Dwarf Stone Warden by Magnus Grey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp16 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 22)
Dexterity20 (base 10)
Constitution22 (base 13)
Magic38 (base 34)
Willpower36 (base 28)
Cunning19 (base 10)

Resources

Life669/669
Mana278/278
Equilibrium30
Healing Factor1.4124166372473
Regeneration19.7032120896

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage64
Accuracy42
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage22
Accuracy42
Crit Chance7%
APR15
Speed1.00

Offense: Spell

Spellpower34
Crit Chance6%
Speed1

Offense: Mind

Mindpower32
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+6%
Blight+5%
Arcane+4%
Cold+9%
All0%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)52.014161358517 (73.607947236566%)
Defense38
Ranged Defense38
Fatigue27
Physical Save26
Spell Save32
Mental Save29

Defense: Resistances

Lightning+ 6%( 73%)
Light+ 9%( 73%)
Nature+ 3%( 73%)
Cold+ 36%( 73%)
Fire+ 19%( 73%)
All 0%( 73%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance10%
Poison Resistance10%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Infusions
Runes

Class Talents

Spell / Eldritch shield1.30
1/5
2/5
1/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Race / Dwarf1.00
2/5
4/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
4/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
failed
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Vaultless the Dwarf Stone Warden level 9
28th Voratun 122nd year of Ascendancy at 21:36
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Vaultless the Dwarf Stone Warden level 10
30th Profit 122nd year of Ascendancy at 04:46
see stats
Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Vaultless the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 02:28
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Vaultless the Dwarf Stone Warden level 9
9th Profit 122nd year of Ascendancy at 13:01
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Vaultless the Dwarf Stone Warden level 9
12nd Profit 122nd year of Ascendancy at 04:03
see stats

Log

Vaultless hits Brown bear for 80 physical, 16 cold, 23 arcane, 45 physical, 23 arcane (186 total damage).
You collect a new ingredient:
bear paw (1).
Stone Vine from Vaultless hits Brown bear for
15 nature, 14 arcane (30 total damage).
Stone Vine from Vaultless killed Brown bear!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Vaultless picks up (c.):
shielding rune of the warrior (absorb 231; dur 4; cd 18).
There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Vaultless deactivates
Stone Skin.
Vaultless activates
Stone Skin.
Vaultless deactivates
Stone Vines.
Vaultless activates
Stone Vines.
Vaultless deactivates
Chant of Fortitude.
Vaultless activates
Chant of Fortitude.
Vaultless deactivates
Eldritch Infusion.
Vaultless activates
Eldritch Infusion.
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).