Bonnie the level 5 Skeleton Archer by bfrost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp5 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 15)
Dexterity55 (base 27)
Constitution12 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning18 (base 12)

Resources

Life175/175
Stamina124/124
Healing Factor1.1264835164835
Regeneration1.0701593406593

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage67
Accuracy40
Crit Chance8%
APR5
Speed0.75

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense19
Ranged Defense19
Fatigue7
Physical Save26
Spell Save8
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance21%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


You gain 0.92 gold from the transmogrification of
barbed pouch of steel shots of accuracy (15/15, 22.5-27 power, 2 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 13.5-18.9 power, 5 apr).
You gain 1.37 gold from the transmogrification of
reinforced iron shield of lightning resistance (+17%) (4 def, 6 armour, 38 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.43 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 1.24 gold from the transmogrification of
spellwoven woollen robe of light (+15%) (0 def, 0 armour).
You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 1.42 gold from the transmogrification of
iron waraxe of erosion (12.5-17.5 power, 2 apr).
You gain 2.71 gold from the transmogrification of
acidic steel waraxe of phasing (15.5-21.7 power, 9 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.78 gold from the transmogrification of
nature's mossy mindstar of the jelly (2.5-2.75 power, 12 apr, mind damage).
You gain 1.70 gold from the transmogrification of
nature's mossy mindstar of the jelly (2-2.2 power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You gain 2.05 gold from the transmogrification of
blooming vined mindstar of the jelly (4.5-4.95 power, 18 apr, mind damage).
You gain 3.30 gold from the transmogrification of
thought-forged steel longsword of daylight (14-19.6 power, 3 apr).
You gain 1.41 gold from the transmogrification of
slime-covered iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 1.23 gold from the transmogrification of
flaming iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 3.89 gold from the transmogrification of
balanced iron longsword of phasing (11-15.4 power, 7 apr).
You gain 3.09 gold from the transmogrification of
steady elm longbow of power.
You gain 3.37 gold from the transmogrification of
acidic iron greatsword of the mystic (17.5-28 power, 1 apr).
You gain 1.56 gold from the transmogrification of
iron dagger of dampening (10.5-13.65 power, 5 apr).
You feel very confident walking into this place.