Asthuran the level 2 Skeleton Archmage by krimleingod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp2 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-5/99
Mana97/97
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy20
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower27.695911627476
Crit Chance9%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save9.1
Spell Save10.85
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


White worm mass hits Asthuran for (6 absorbed), 0 physical (0 total damage).
Asthuran hits White worm mass for 11 physical damage.
The shield around Asthuran crumbles.

Talent Flame is ready to use.

Asthuran casts Flame.

Asthuran's Flame hits White worm mass for
55 fire damage.
Asthuran's Flame killed White worm mass!
Talent Lightning is ready to use.

Resting starts...

Talent Flame is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


You pickup 0.50 gold pieces.

Lore found:
note from the Necromancer
Ran for 4 turns (stop reason: learnt lore).


Asthuran casts Flame.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Asthuran picks up (b.):
shielding rune of the psychic (absorb 89 for 3 turns).
Ran for 2 turns (stop reason: hostile spotted to the east (skeleton mage)).

Skeleton mage casts Flame.

Skeleton mage casts Manathrust.

Skeleton mage hits Asthuran for 62 arcane damage.
Asthuran is on fire!

Saving game...