Dyne the level 14 Higher Adventurer by revera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp14 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity28 (base 25)
Constitution12 (base 12)
Magic34 (base 31)
Willpower16 (base 12)
Cunning16 (base 13)

Resources

Life141/294
Positive29/89
Stamina154/154
Vim152/152
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage30
Accuracy48
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy48
Crit Chance4%
APR25
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.3
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense31.127744621294
Ranged Defense31.127744621294
Fatigue4
Physical Save20.0375
Spell Save22.1875
Mental Save23.0375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance26%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Dual weapons1.00
1/5
2/5
0/5
0/5
Corruption / Heart of Fire1.00
5/5
1/5
4/5
0/5
Corruption / Torture1.00
5/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.00
5/5
1/5
3/5
0/5
Technique / Combat training1.00
0/5
1/5
4/5
0/5
3/5

Effects

talent

Quests

done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Dyne the Higher Adventurer level 10
2nd Dusk 122nd year of Ascendancy at 20:00
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Dyne the Higher Adventurer level 6
10th Mirth 122nd year of Ascendancy at 15:20
see stats

Log

Dyne hits Luminous horror for 0 fire, 26 healing (0 total damage) [26 healing].
Dyne hits Luminous horror for 0 fire, 26 healing (0 total damage) [26 healing].
Luminous horror misses Dyne.

Luminous horror HEALS from fire damage!
Luminous horror HEALS from fire damage!
Luminous horror HEALS from fire damage!
Burning from Dyne hits Luminous horror for
0 fire, 7 healing (0 total damage) [7 healing].
Burning Shock from Dyne hits Luminous horror for
0 fire, 19 healing (0 total damage) [19 healing].
Burning Shock from Dyne hits Luminous horror for
0 fire, 19 healing (0 total damage) [19 healing].
Burning Shock from Dyne hits Luminous horror for
0 fire, 19 healing (0 total damage) [19 healing].
Luminous horror HEALS from fire damage!
Dyne hits Luminous horror for 0 fire, 26 healing (0 total damage) [26 healing].

There is an exit to the worldmap here (press '' or right click to use).
Luminous horror is not stunned anymore.

Luminous horror is not stunned anymore.

Luminous horror is not stunned anymore.

Luminous horror HEALS from fire damage!
Burning from Dyne hits Luminous horror for
0 fire, 7 healing (0 total damage) [7 healing].
Talent Healing Light is ready to use.

Luminous horror HEALS from fire damage!
Dyne hits Luminous horror for 0 fire, 26 healing (0 total damage) [26 healing].
There is a Entrance to some ancient elven ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.