Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Tier-1 Short Circuit Option 1.0.6Adds a new game option "Short-circuit some early dungeons" to enable or disable the new b43 behavior of skipping the player directly to the bottom of tier-1 dungeons if you're strong enough. The option will appear under Game Options in the <Esc> menu. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.1.2Donators/Buyers bonus! Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Steamtech UI 1.0.5 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Mindslayer |
| Level / Exp | 50 / 960% |
| Size | medium |
| Lifes / Deaths | Killed by Gloredhewyn the gloomy giant venus flytrap at level 8 on the 1st Summertide 122nd year of Ascendancy at 07:07 / 74Killed by minotaur at level 11 on the 31st Dusk 122nd year of Ascendancy at 05:28 Killed by chitinous spider at level 11 on the 31st Dusk 122nd year of Ascendancy at 08:23 Killed by thief at level 12 on the 32nd Dusk 122nd year of Ascendancy at 23:29 Killed by skeleton warrior at level 13 on the 45th Dusk 122nd year of Ascendancy at 11:09 Killed by greater gwelgoroth at level 15 on the 76th Dusk 122nd year of Ascendancy at 15:33 Killed by snow giant boulder thrower at level 15 on the 1st Haze 122nd year of Ascendancy at 17:04 Killed by snow giant boulder thrower at level 15 on the 1st Haze 122nd year of Ascendancy at 20:39 Killed by snow giant thunderer at level 16 on the 3rd Haze 122nd year of Ascendancy at 15:08 Killed by snow giant thunderer at level 16 on the 3rd Haze 122nd year of Ascendancy at 22:29 Killed by blade horror at level 18 on the 28th Haze 122nd year of Ascendancy at 06:00 Killed by Porassra the assassin at level 19 on the 59th Haze 122nd year of Ascendancy at 04:59 Killed by Cyrildavena the Guardian at level 23 on the 21st Regrowth 123rd year of Ascendancy at 12:17 Killed by elven blood mage at level 24 on the 34th Regrowth 123rd year of Ascendancy at 05:29 Killed by elven tempest at level 25 on the 34th Regrowth 123rd year of Ascendancy at 15:58 Killed by Aduthra the headless horror at level 26 on the 73rd Regrowth 123rd year of Ascendancy at 12:58 Killed by Bethylramina the ghoul at level 30 on the 51st Pyre 123rd year of Ascendancy at 17:59 Killed by Grand Corruptor at level 31 on the 55th Pyre 123rd year of Ascendancy at 03:46 Killed by Grand Corruptor at level 31 on the 55th Pyre 123rd year of Ascendancy at 05:04 Killed by disarming trap at level 31 on the 55th Pyre 123rd year of Ascendancy at 17:54 Killed by Forgery of Haze (orc necromancer) at level 33 on the 21st Dusk 123rd year of Ascendancy at 16:35 Killed by Poroda the temporal stalker at level 35 on the 28th Dusk 123rd year of Ascendancy at 01:54 Killed by Vor, Grand Geomancer of the Pride at level 36 on the 39th Dusk 123rd year of Ascendancy at 16:08 Killed by orc high pyromancer at level 36 on the 39th Dusk 123rd year of Ascendancy at 17:21 Killed by orc corruptor at level 37 on the 4th Haze 123rd year of Ascendancy at 06:52 Killed by radiant horror at level 38 on the 10th Haze 123rd year of Ascendancy at 08:40 Killed by orc corruptor at level 39 on the 17th Haze 123rd year of Ascendancy at 11:39 Killed by orc blood mage at level 40 on the 19th Haze 123rd year of Ascendancy at 19:36 Killed by orc blood mage at level 40 on the 19th Haze 123rd year of Ascendancy at 20:42 Killed by skeleton archer at level 40 on the 19th Haze 123rd year of Ascendancy at 22:14 Killed by orc necromancer at level 40 on the 21st Haze 123rd year of Ascendancy at 00:05 Killed by orc necromancer at level 40 on the 21st Haze 123rd year of Ascendancy at 01:17 Killed by orc corruptor at level 40 on the 23rd Haze 123rd year of Ascendancy at 11:46 Killed by Doomed Shade of Shazzara at level 40 on the 24th Haze 123rd year of Ascendancy at 16:15 Killed by Doomed Shade of Shazzara at level 40 on the 24th Haze 123rd year of Ascendancy at 17:03 Killed by Salimina the orc grand summoner at level 41 on the 28th Haze 123rd year of Ascendancy at 12:39 Killed by Yveyamina the orc grand summoner at level 41 on the 29th Haze 123rd year of Ascendancy at 14:43 Killed by ritch flamespitter at level 42 on the 30th Haze 123rd year of Ascendancy at 01:07 Killed by Emelinor the orc grand summoner at level 42 on the 30th Haze 123rd year of Ascendancy at 08:07 Killed by Lisera the orc summoner at level 42 on the 30th Haze 123rd year of Ascendancy at 09:13 Killed by Glorasessra the orc berserker at level 42 on the 45th Haze 123rd year of Ascendancy at 04:04 Killed by Glorasessra the orc berserker at level 42 on the 45th Haze 123rd year of Ascendancy at 05:14 Killed by Glorasessra the orc berserker at level 42 on the 45th Haze 123rd year of Ascendancy at 06:47 Killed by Rozoama the Crusher at level 44 on the 48th Haze 123rd year of Ascendancy at 13:43 Killed by Rozoama the Crusher at level 44 on the 48th Haze 123rd year of Ascendancy at 15:34 Killed by Rozoama the Crusher at level 44 on the 48th Haze 123rd year of Ascendancy at 17:30 Killed by Rozoama the Crusher at level 44 on the 48th Haze 123rd year of Ascendancy at 18:24 Killed by orc elite fighter at level 45 on the 10th Decay 123rd year of Ascendancy at 16:45 Killed by orc pyromancer at level 45 on the 1st Wintertide 124th year of Ascendancy at 03:05 Killed by Rozoama the Crusher at level 47 on the 55th Regrowth 124th year of Ascendancy at 01:37 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 02:12 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 05:05 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 07:43 Killed by war hound at level 48 on the 57th Regrowth 124th year of Ascendancy at 09:15 Killed by war hound at level 48 on the 57th Regrowth 124th year of Ascendancy at 10:16 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 11:34 Killed by war hound at level 48 on the 57th Regrowth 124th year of Ascendancy at 13:01 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 14:38 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 19:14 Killed by rimebark at level 48 on the 57th Regrowth 124th year of Ascendancy at 22:15 Killed by Glothra the dreaming horror at level 48 on the 57th Regrowth 124th year of Ascendancy at 23:50 Killed by Glothra the dreaming horror at level 48 on the 58th Regrowth 124th year of Ascendancy at 03:00 Killed by Glothra the dreaming horror at level 48 on the 58th Regrowth 124th year of Ascendancy at 04:34 Killed by Glothra the dreaming horror at level 48 on the 58th Regrowth 124th year of Ascendancy at 06:11 Killed by treant at level 48 on the 58th Regrowth 124th year of Ascendancy at 19:27 Killed by Threvor the thalore at level 48 on the 58th Regrowth 124th year of Ascendancy at 21:05 Killed by Threvor the thalore at level 48 on the 58th Regrowth 124th year of Ascendancy at 23:02 Killed by multi-hued drake at level 48 on the 59th Regrowth 124th year of Ascendancy at 14:40 Killed by Mayyma the temporal stalker at level 48 on the 59th Regrowth 124th year of Ascendancy at 16:16 Killed by orc high cryomancer at level 49 on the 63rd Regrowth 124th year of Ascendancy at 12:45 Killed by Elandar at level 50 on the 67th Regrowth 124th year of Ascendancy at 10:33 Killed by greater multi-hued wyrm at level 50 on the 67th Regrowth 124th year of Ascendancy at 12:28 Killed by Elandar at level 50 on the 67th Regrowth 124th year of Ascendancy at 14:06 Killed by Shazzara at level 50 on the 67th Regrowth 124th year of Ascendancy at 19:33 |
| Antimagic | Follower |
Primary Stats
| Strength | 136.24580243469 (base 60) |
| Dexterity | 47.096497421329 (base 10) |
| Constitution | 51 (base 32) |
| Magic | 24 (base 10) |
| Willpower | 138.61092806463 (base 60) |
| Cunning | 112.30546403232 (base 60) |
Resources
| Life | 983/983 |
| Equilibrium | 53 |
| Stamina | 569/569 |
| Psi | 124/124 |
| Healing Factor | 1.21 |
| Regeneration | 195.30057161158 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 9 |
| Infravision | 5 |
| See Stealth | 21 |
| See Invisible | 14 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 290 |
| Accuracy | 79 |
| Crit Chance | 47% |
| APR | 90 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 293 |
| Accuracy | 79 |
| Crit Chance | 47% |
| APR | 92 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 7.3333333333333 |
| Crit Chance | 43% |
| Speed | 1 |
Offense: Mind
| Mindpower | 107.30719269037 |
| Crit Chance | 69% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +52% |
| All | +7% |
| Physical | +27% |
| Fire | +17% |
| Nature | +27% |
Offense: Damage Penetration
| Mind | +40% |
| Physical | +10% |
| Fire | +10% |
| Nature | +20% |
Defense: Base
| Armour (hardiness) | 78.4 (74.117647058824%) |
| Defense | 50.394591365822 |
| Ranged Defense | 50.394591365822 |
| Fatigue | 21 |
| Physical Save | 56.728676950714 |
| Spell Save | 49.521274940874 |
| Mental Save | 71.617684308483 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Blight | + 40%( 70%) |
| Physical | + 29%( 70%) |
| Cold | + 20%( 70%) |
| All | -9%( 70%) |
| Lightning | + 20%( 70%) |
| Light | + 7%( 70%) |
| Mind | + 18%( 70%) |
| Darkness | + 50%( 70%) |
| Arcane | + 13%( 70%) |
| Fire | + 48%( 70%) |
| Nature | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 60% |
| Disarm Resistance | 50% |
| Knockback Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 78% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 39% for 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 500 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 798 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Absorption | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Grip | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Focus | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Psionic / Psi-fighting | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.40 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Mental discipline | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 1/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Voracity | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.20 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Psionic / Finer energy manipulations | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Conduit |
| talent | Augmentation |
| talent | Beyond the Flesh |
| talent | Thermal Shield |
| talent | Psiblades |
| talent | Deflect Projectiles |
| talent | Charged Shield |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| beneficial effect | A flow of life spins around the target, regenerating 159.66 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | You gain 54% resistance against darkness. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by grave wight. Escort: injured seer (level 8 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Dreadfell. Escort: lost anorithil (level 7 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved talent Hack'n'Back (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the repented thief from death by storm drake. Escort: repented thief (level 1 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 1 of Daikara. Escort: temporal explorer (level 1 of Daikara)As a reward you improved Cunning by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1104. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Psionic focus | reshaped Core of the Forge (44-48.4 power, 80 apr, dreamforge damage) reshaped Core of the Forge (44-48.4 power, 80 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 44.0 - 48.4 Uses stats: 116% Wil, 39% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Accuracy: +20 Armour Penetration: +80 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Changes stats: +6 Cun / +12 Wil Damage when the wearer hits(melee): 30 dreamforge Changes resistances: +5% physical / +15% fire / +5% mind Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% fire / +10% mind Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +27 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 22 power out of 30/30) : Effective talent level: 3.6 Power cost: 22 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 83.89 mind damage, 64.57 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 7.70 mind and 5.93 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
| On hands | reshaped[2,0%] dwarven-steel gauntlets 'Splendourrage' (0 def, 14 armour) reshaped[2,0%] dwarven-steel gauntlets 'Splendourrage' (0 def, 14 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +14 Fatigue: +0% Changes stats: +4 Con Damage when the wearer is hit: 20 light Changes resistances penetration: +10% fire Physical save: +16 Spell save: +5 Mental save: +24 Maximum life: +112.00 It can be used to activate talent Juggernaut, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| Light source | watchleader's dwarven lantern of clarity watchleader's dwarven lantern of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Mental save: +15 Blindness immunity: +28% Confusion immunity: +20% Light radius: +8 See stealth: +21 See invisible: +14 It can be used to activate talent Track, placing all other charms into a 36 cooldown : Effective talent level: 4.0 Power cost: 36 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 52 for 7 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | reshaped[2,-4%] defender's voratun helm of strength (+6) (6 def, 13 armour) reshaped[2,-4%] defender's voratun helm of strength (+6) (6 def, 13 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +13 Defense: +6 Fatigue: +1% Changes stats: +6 Str Changes resistances: +4% all Physical save: +8 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On feet | reshaped[3,-4%] Unbreakable Greaves (8 def, 18 armour) reshaped[3,-4%] Unbreakable Greaves (8 def, 18 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +18 Defense: +8 Fatigue: +8% Changes stats: +15 Str / -4 Dex / +10 Con Changes resistances: +10% physical / +10% acid Changes damage: +10% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
| Tool | The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +10 Wil Damage when the wearer is hit: 18 nature slow Changes resistances: +20% arcane / +20% blight Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, costing 32 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
| On fingers | solipsist's voratun ring of life solipsist's voratun ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Cun / +8 Wil Life regen: +1.50 Maximum life: +82.00 Mindpower: +12 Healing mod.: +21% Rings can have magical properties. |
| On fingers | solipsist's voratun ring of pilfering solipsist's voratun ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +6 Cun / +6 Wil Mindpower: +10 It can be used to activate talent Disengage, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around neck | serendipitous stralite amulet of seduction serendipitous stralite amulet of seductionInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +8 Defense: +10 Changes stats: +13 Lck / +4 Cun Changes resistances penetration: +5% mind Changes damage: +6% mind Stamina when hit: +1.00 Mana when hit: +1.90 Equilibrium when hit: +1.20 Psi when hit: +1.00 Hate when hit: +0.10 It can be used to forces nearby enemies to attack you (rad 7), placing all other charms into a 14 cooldown. Amulets can have magical properties. |
| In main hand | reshaped Eyal's Will (40-44 power, 78 apr, nature damage) reshaped Eyal's Will (40-44 power, 78 apr, nature damage)Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 40.0 - 44.0 Uses stats: 114% Wil, 38% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Accuracy: +18 Armour Penetration: +78 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +11 Wil Damage when the wearer is hit: 20 nature Changes resistances: +15% nature / +25% blight Changes resistances penetration: +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Mindstar mastery +0.10 Wild-gift / Antimagic Talent granted: +3 Ooze Spit Disease immunity: +30% Mindpower: +38 Mental crit. chance: +9% It can be used to activate talent Slime Wave (costing 54 power out of 60/60) : Effective talent level: 3.0 Power cost: 54 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: A wall of slime oozes out from the caster with radius 1, increasing once every two turns to a maximum eventual radius of 9, doing 115.95 slime damage for 15 turns. The damage and duration will increase with your Mindpower. This smooth green crystal flows with a light green slime in its core. Droplets occasionally form on its surface, tufts of grass growing quickly on the ground where they fall. |
| Around waist | reshaped[2,0%] Lightwrither reshaped[2,0%] LightwritherCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +7 Defense: +9 Fatigue: +0% Damage when the wearer hits(melee): 2 light Damage when the wearer is hit: 8 light Changes resistances penetration: +5% mind Changes damage: +9% mind Physical save: +14 A belt that goes around your waist. |
| In off hand | reshaped Nexus of the Way (40-44 power, 80 apr, mind damage) reshaped Nexus of the Way (40-44 power, 80 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 40.0 - 44.0 Uses stats: 116% Wil, 39% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Accuracy: +18 Armour Penetration: +80 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +12 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +39 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 67 power out of 75/75) : Effective talent level: 1.0 Power cost: 67 out of 75/75. Range: 4.0 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Cloak | reshaped[2,0%] wyrmwaxed cashmere cloak of fog (8 def, 2 armour) reshaped[2,0%] wyrmwaxed cashmere cloak of fog (8 def, 2 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Fatigue: +0% Changes resistances: +17% fire / +7% cold / +7% lightning / +6% acid / +15% light Stealth bonus: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | reshaped[2,-4%] Chromatic Harness (10 def, 16 armour) reshaped[2,-4%] Chromatic Harness (10 def, 16 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +16 Defense: +10 Fatigue: +12% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Inventory
This item will automatically be transmogrified when you leave the level. regeneration infusion (heal 443 over 5 turns)regeneration infusion (heal 443 over 5 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 443 life over 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. sun infusion of the wizard (rad 8; power 52; turns 4; dispells darkness)sun infusion of the wizard (rad 8; power 52; turns 4; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 26). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 52) for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 24%; cure mental)wild infusion (resist 24%; cure mental) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 24% for 7 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
solipsist's gold ring of pilfering solipsist's gold ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 Armour penetration: +9 Defense: +9 Changes stats: +6 Cun / +5 Wil Mindpower: +8 It can be used to activate talent Disengage, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. warbringer's voratun greatsword of erosion (62.5-100 power, 4 apr)warbringer's voratun greatsword of erosion (62.5-100 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +18 nature / +21 temporal When wielded/worn: Physical power: +15 Changes stats: +8 Con Changes resistances penetration: +16% physical Disarm immunity: +40% Massive two-handed swords. |
mighty dragonbone longbow of recursion mighty dragonbone longbow of recursionRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 80% Firing range: +10 When this weapon hits: Shoot (10% chance level 1). Damage conversion: 41% temporal When wielded/worn: Physical power: +12 Changes stats: +5 Str Longbows are used to shoot arrows at your foes. |
psychic's dragonbone longbow of lightning psychic's dragonbone longbow of lightningRequires: - Dexterity 48 - Talent Shoot Powered by arcane forces Infused by psionic forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 80% Firing range: +10 Damage when this weapon hits(ranged): +14 mind / +16 lightning When wielded/worn: Changes stats: +2 Cun / +4 Wil Changes damage: +12% mind / +13% lightning Mindpower: +12 Longbows are used to shoot arrows at your foes. This item has been sent to the Item's Vault. |
This item will automatically be transmogrified when you leave the level. runic dragonbone longbow of naturerunic dragonbone longbow of nature Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 80% Firing range: +10 When this weapon hits: Arcane Vortex (10% chance level 3). Damage when this weapon hits(ranged): +35 nature When wielded/worn: Changes stats: +5 Mag Changes resistances: +6% all Changes resistances penetration: +15% nature Changes damage: +15% arcane Spellpower: +12 Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. warden's dragonbone longbowwarden's dragonbone longbow Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 80% Firing range: +10 When wielded/worn: Ammo reloads per turns: +3 Changes stats: +5 Wil Changes resistances penetration: +11% temporal Changes damage: +12% temporal Talent mastery: +0.20 Chronomancy / Temporal Combat Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Longbows are used to shoot arrows at your foes. |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% cold / +20% acid Critical mult.: +20.00% Mental save: +8 Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos's broken staff. |
This item will automatically be transmogrified when you leave the level. blighted dragonbone vilestaff of warding (30-36 power, 6 apr, blight damage)blighted dragonbone vilestaff of warding (30-36 power, 6 apr, blight damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Blight Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +7 Defense: +7 Damage when the wearer hits(melee): 17 infective blight Maximum wards: +2 blight Changes damage: +30% blight Talents granted: +5 Ward +1 Command Staff Vim when firing critical spell: +6.00 Maximum vim: +40.00 Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. dragonbone starstaff (30-36 power, 6 apr, light damage)dragonbone starstaff (30-36 power, 6 apr, light damage) Requires: - Magic 48 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Light Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% light Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. dragonbone starstaff of illumination (30-36 power, 6 apr, temporal damage)dragonbone starstaff of illumination (30-36 power, 6 apr, temporal damage) Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +12 Damage when the wearer hits(melee): 8 blinding light Changes damage: +30% temporal Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Light radius: +5 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 40.95 light damage. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. Iselaith (38-53.2 power, 6 apr)Iselaith (38-53.2 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Special effect when this weapon crits: cripple the target Damage when this weapon hits: +17 mind / +12 blight When wielded/worn: Physical crit. chance: +10.0% Changes stats: +2 Cun / +3 Str Changes resistances: +9% blight Changes resistances penetration: +5% mind / +9% darkness It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. One-handed war axes. |
This item will automatically be transmogrified when you leave the level. drakeskin leather beltdrakeskin leather belt 1.00 Encumbrance. Type: armor / belt ; tier 5 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. blood-soaked pair of drakeskin leather boots (0 def, 5 armour)blood-soaked pair of drakeskin leather boots (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +5 Physical crit. chance: +5.0% Physical power: +6 Armour: +5 Fatigue: +5% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. blood-soaked pair of voratun boots of evasion (23 def, 5 armour)blood-soaked pair of voratun boots of evasion (23 def, 5 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour penetration: +5 Physical crit. chance: +6.0% Physical power: +5 Armour: +5 Defense: +23 Fatigue: +4% It can be used to activate talent Evasion, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 33% chance to completely evade them and granting you 23 defense for 17 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. miner's pair of drakeskin leather boots of uncanny dodging (7 def, 13 armour)miner's pair of drakeskin leather boots of uncanny dodging (7 def, 13 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +13 Defense: +7 Ranged Defense: +4 Fatigue: +5% Infravision radius: +3 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. archer's drakeskin leather gloves of regeneration (0 def, 3 armour)archer's drakeskin leather gloves of regeneration (0 def, 3 armour) Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +9 Armour penetration: +8 Armour: +3 Changes stats: +4 Cun / +4 Dex Life regen: +5.90 Stamina each turn: +1.30 Psi each turn: +0.29 It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. archer's voratun gauntlets of regeneration (0 def, 3 armour)archer's voratun gauntlets of regeneration (0 def, 3 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +8 Armour penetration: +10 Armour: +3 Changes stats: +4 Cun / +5 Dex Life regen: +4.00 Stamina each turn: +0.50 Psi each turn: +0.31 It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. defender's voratun helm of fortune (7 def, 12 armour)defender's voratun helm of fortune (7 def, 12 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +7.0% Armour: +12 Defense: +7 Fatigue: +5% Changes stats: +15 Lck Changes resistances: +6% all Physical save: +12 Spell crit. chance: +8% Mental crit. chance: +7% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. psion's elven-silk wizard hat of decomposition (3 def, 0 armour)psion's elven-silk wizard hat of decomposition (3 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +8% fire / +5% cold / +7% lightning / +7% acid / +5% nature / +7% blight / +7% light / +8% darkness / +16% mind / +6% temporal Changes damage: +20% mind Physical save: +12 Mental save: +13 Maximum psi: +40.00 Mindpower: +8 Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. thaloren voratun helm (0 def, 5 armour)thaloren voratun helm (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Wil Changes resistances: +14% blight Mental save: +13 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. fortifying voratun mail armour of thunder (5 def, 10 armour)fortifying voratun mail armour of thunder (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Physical power: +17 Armour: +10 Defense: +5 Fatigue: +16% Changes stats: +15 Str / +8 Mag / +10 Wil / +6 Con Changes resistances: +17% lightning Maximum life: +91.00 Spellpower: +16 Spell crit. chance: +8% Mindpower: +21 Mental crit. chance: +9% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. fortifying voratun plate armour of the deep (9 def, 20 armour)fortifying voratun plate armour of the deep (9 def, 20 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +9 Fatigue: +26% Changes stats: +7 Str / +7 Con Changes resistances: +11% acid / +12% cold Allows you to breathe in: water Maximum life: +100.00 A suit of armour made of metal plates. |
Lunar Shield (12 def, 7 armour, 250 block) Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 Ranged Defense: +5 Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
This item will automatically be transmogrified when you leave the level. blood-etched voratun shield of harmony (12 def, 3 armour, 209.5 block)blood-etched voratun shield of harmony (12 def, 3 armour, 209.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes stats: +5 Con Talent mastery: +0.30 Wild-gift / Harmony Talent granted: +5 Block Life regen: +3.00 Healing mod.: +46% It can be used to activate talent Waters of Life, placing all other charms into a 27 cooldown : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 9 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 50 life for each disease or poison you have. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
136 alchemist agate 136 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Brenusahad (dig speed 8 turns) Brenusahad (dig speed 8 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Physical power: +4 Armour: +8 Defense: +12 Changes stats: +5 Str / +3 Con Changes resistances: +15% physical Changes damage: +12% acid Maximum life: +10.00 Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level. burglar's dwarven lantern of illusionburglar's dwarven lantern of illusion Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Defense: +15 Changes stats: +4 Cun Physical save: +18 Spell save: +17 Mental save: +18 Light radius: -6 Infravision radius: +9 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
This item will automatically be transmogrified when you leave the level. survivor's dwarven lantern of claritysurvivor's dwarven lantern of clarity Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical save: +13 Mental save: +14 Light radius: +4 See stealth: +25 See invisible: +25 Healing mod.: +21% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
This item will automatically be transmogrified when you leave the level. bloodstonebloodstone 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. fire opalfire opal 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Shazzara the Cornac Mindslayer level 31
2nd Mirth 123rd year of Ascendancy at 16:37 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Shazzara the Cornac Mindslayer level 25
37th Regrowth 123rd year of Ascendancy at 18:27 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Shazzara the Cornac Mindslayer level 31
52nd Pyre 123rd year of Ascendancy at 07:11 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Shazzara the Cornac Mindslayer level 20
1st Allure 123rd year of Ascendancy at 00:55 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Shazzara the Cornac Mindslayer level 35
28th Dusk 123rd year of Ascendancy at 11:15 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Shazzara the Cornac Mindslayer level 45
1st Wintertide 124th year of Ascendancy at 02:58 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Shazzara the Cornac Mindslayer level 47
21st Regrowth 124th year of Ascendancy at 01:03 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Shazzara the Cornac Mindslayer level 34
25th Dusk 123rd year of Ascendancy at 19:25 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Shazzara the Cornac Mindslayer level 40
24th Haze 123rd year of Ascendancy at 17:50 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Shazzara the Cornac Mindslayer level 11
25th Dusk 122nd year of Ascendancy at 03:11 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Shazzara the Cornac Mindslayer level 36
39th Dusk 123rd year of Ascendancy at 23:20 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Shazzara the Cornac Mindslayer level 33
22nd Dusk 123rd year of Ascendancy at 06:55 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Shazzara the Cornac Mindslayer level 40
24th Haze 123rd year of Ascendancy at 15:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Shazzara the Cornac Mindslayer level 18
36th Haze 122nd year of Ascendancy at 21:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shazzara the Cornac Mindslayer level 21
16th Regrowth 123rd year of Ascendancy at 06:13 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Shazzara the Cornac Mindslayer level 48
56th Regrowth 124th year of Ascendancy at 09:16 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Shazzara the Cornac Mindslayer level 47
40th Regrowth 124th year of Ascendancy at 07:51 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Shazzara the Cornac Mindslayer level 18
28th Haze 122nd year of Ascendancy at 22:28 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Shazzara the Cornac Mindslayer level 10
3rd Flare 122nd year of Ascendancy at 19:24 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Shazzara the Cornac Mindslayer level 20
72nd Haze 122nd year of Ascendancy at 07:36 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Shazzara the Cornac Mindslayer level 30
51st Pyre 123rd year of Ascendancy at 04:56 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Shazzara the Cornac Mindslayer level 40
19th Haze 123rd year of Ascendancy at 15:18 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Shazzara the Cornac Mindslayer level 50
64th Regrowth 124th year of Ascendancy at 21:33 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Shazzara the Cornac Mindslayer level 20
72nd Haze 122nd year of Ascendancy at 22:54 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Shazzara the Cornac Mindslayer level 32
8th Flare 123rd year of Ascendancy at 21:54 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Shazzara the Cornac Mindslayer level 43
46th Haze 123rd year of Ascendancy at 23:07 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Shazzara the Cornac Mindslayer level 47
55th Regrowth 124th year of Ascendancy at 09:20 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Shazzara the Cornac Mindslayer level 19
64th Haze 122nd year of Ascendancy at 22:25 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Shazzara the Cornac Mindslayer level 50
67th Regrowth 124th year of Ascendancy at 19:33 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Shazzara the Cornac Mindslayer level 36
41st Dusk 123rd year of Ascendancy at 14:56 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Shazzara the Cornac Mindslayer level 34
22nd Dusk 123rd year of Ascendancy at 08:53 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Shazzara the Cornac Mindslayer level 50
67th Regrowth 124th year of Ascendancy at 19:32 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Shazzara the Cornac Mindslayer level 8
8th Mirth 122nd year of Ascendancy at 12:27 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Shazzara the Cornac Mindslayer level 43
47th Haze 123rd year of Ascendancy at 01:03 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Shazzara the Cornac Mindslayer level 12
34th Dusk 122nd year of Ascendancy at 20:21 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Shazzara the Cornac Mindslayer level 45
6th Regrowth 124th year of Ascendancy at 20:21 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Shazzara the Cornac Mindslayer level 31
52nd Pyre 123rd year of Ascendancy at 08:09 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Shazzara the Cornac Mindslayer level 23
17th Regrowth 123rd year of Ascendancy at 19:51 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Shazzara the Cornac Mindslayer level 30
52nd Pyre 123rd year of Ascendancy at 03:58 see stats
Log
Elandar hits Shazzara for (58 to psi shield), 4 darkness, (58 to psi shield), 5 darkness, (58 to psi shield), 4 darkness (13 total damage).
Talent Relentless Pursuit is ready to use.
Burning from Shazzara hits Elandar for 52 fire damage.
Elandar casts Illuminate.
Xorn loses sight!
Shazzara resists the blinding light!
Shazzara is invigorated by the attack!
Elandar hits Xorn for 202 light damage.
Elandar hits Shazzara for (77 to psi shield), 95 light (95 total damage).
Shazzara performs a melee critical strike against Elandar!
Shazzara's mind surges with critical power!
Shazzara is invigorated by the attack!
Shazzara performs a melee critical strike against Elandar!
Shazzara is invigorated by the attack!
Shazzara performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Shazzara is invigorated by the attack!
Shazzara hits Elandar for 389 nature, 17 mind, 6 fire, 1 light, 509 mind, 17 mind, 6 fire, 1 light, 230 mind (1177 total damage).
Elandar hits Shazzara for (58 to psi shield), 14 darkness, (58 to psi shield), 4 darkness, (52 to psi shield), 6 darkness (24 total damage).
Shazzara killed Elandar!
Saving game...
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
