Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Steamtech UI 1.0.5 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 35 / 56% |
| Size | medium |
| Lifes / Deaths | Killed by Wrathroot at level 12 on the 6th Flare 122nd year of Ascendancy at 11:20 / 61Killed by poisoned deep water at level 13 on the 7th Flare 122nd year of Ascendancy at 00:04 Killed by snow giant thunderer at level 15 on the 21st Dusk 122nd year of Ascendancy at 00:30 Killed by Chronolith Clone at level 16 on the 24th Dusk 122nd year of Ascendancy at 09:26 Killed by Chronolith Twin at level 16 on the 24th Dusk 122nd year of Ascendancy at 10:23 Killed by Chronolith Twin at level 16 on the 24th Dusk 122nd year of Ascendancy at 11:28 Killed by Chronolith Clone at level 16 on the 24th Dusk 122nd year of Ascendancy at 12:29 Killed by Neriyathra the multi-hued drake at level 17 on the 25th Dusk 122nd year of Ascendancy at 11:16 Killed by Emaldaba the snow giant at level 18 on the 26th Dusk 122nd year of Ascendancy at 09:41 Killed by Floareli the halfling at level 18 on the 45th Dusk 122nd year of Ascendancy at 14:57 Killed by Urkis, the High Tempest at level 19 on the 51st Dusk 122nd year of Ascendancy at 19:25 Killed by Riwaco the human at level 20 on the 68th Dusk 122nd year of Ascendancy at 23:58 Killed by luminous horror at level 20 on the 70th Dusk 122nd year of Ascendancy at 04:21 Killed by uruivellas at level 20 on the 70th Dusk 122nd year of Ascendancy at 06:03 Killed by uruivellas at level 20 on the 70th Dusk 122nd year of Ascendancy at 06:35 Killed by uruivellas at level 20 on the 70th Dusk 122nd year of Ascendancy at 07:13 Killed by Berren at level 22 on the 26th Haze 122nd year of Ascendancy at 09:20 Killed by uruivellas at level 23 on the 6th Allure 123rd year of Ascendancy at 11:00 Killed by uruivellas at level 23 on the 6th Allure 123rd year of Ascendancy at 11:39 Killed by uruivellas at level 23 on the 6th Allure 123rd year of Ascendancy at 12:30 Killed by emperor wight at level 24 on the 10th Regrowth 123rd year of Ascendancy at 19:17 Killed by skeleton warrior at level 24 on the 10th Regrowth 123rd year of Ascendancy at 20:02 Killed by naga myrmidon at level 24 on the 10th Regrowth 123rd year of Ascendancy at 21:11 Killed by Berren at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 15:25 Killed by grave wight at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 16:54 Killed by vampire lord at level 25 on the 12nd Regrowth 123rd year of Ascendancy at 18:45 Killed by Velywyn the armoured skeleton warrior at level 25 on the 13rd Regrowth 123rd year of Ascendancy at 00:59 Killed by The Master at level 26 on the 15th Regrowth 123rd year of Ascendancy at 06:58 Killed by will o' the wisp at level 26 on the 15th Regrowth 123rd year of Ascendancy at 08:48 Killed by The Master at level 26 on the 15th Regrowth 123rd year of Ascendancy at 09:25 Killed by The Master at level 26 on the 15th Regrowth 123rd year of Ascendancy at 10:24 Killed by The Master at level 26 on the 15th Regrowth 123rd year of Ascendancy at 11:11 Killed by skeleton mage at level 27 on the 15th Regrowth 123rd year of Ascendancy at 19:35 Killed by armoured skeleton warrior at level 27 on the 16th Regrowth 123rd year of Ascendancy at 00:49 Killed by Dopalant the dwarf at level 28 on the 34th Regrowth 123rd year of Ascendancy at 16:47 Killed by elven cultist at level 28 on the 44th Regrowth 123rd year of Ascendancy at 14:47 Killed by elven cultist at level 28 on the 44th Regrowth 123rd year of Ascendancy at 16:06 Killed by elven cultist at level 28 on the 44th Regrowth 123rd year of Ascendancy at 23:02 Killed by Berren at level 28 on the 44th Regrowth 123rd year of Ascendancy at 23:44 Killed by elven cultist at level 29 on the 45th Regrowth 123rd year of Ascendancy at 07:01 Killed by elven cultist at level 29 on the 45th Regrowth 123rd year of Ascendancy at 14:25 Killed by elven cultist at level 29 on the 45th Regrowth 123rd year of Ascendancy at 22:44 Killed by Ggteek the halfling at level 29 on the 50th Pyre 123rd year of Ascendancy at 19:20 Killed by Ivalaith the ancient elven mummy at level 29 on the 4th Dusk 123rd year of Ascendancy at 15:05 Killed by luminous horror at level 29 on the 4th Dusk 123rd year of Ascendancy at 20:40 Killed by Greater Mummy Lord at level 30 on the 6th Dusk 123rd year of Ascendancy at 13:47 Killed by orc corruptor at level 30 on the 7th Dusk 123rd year of Ascendancy at 00:41 Killed by naga myrmidon at level 30 on the 7th Dusk 123rd year of Ascendancy at 01:26 Killed by orc blood mage at level 30 on the 7th Dusk 123rd year of Ascendancy at 02:58 Killed by orc master wyrmic at level 34 on the 50th Dusk 123rd year of Ascendancy at 05:54 Killed by orc pyromancer at level 34 on the 54th Dusk 123rd year of Ascendancy at 04:04 Killed by orc cryomancer at level 34 on the 54th Dusk 123rd year of Ascendancy at 09:03 Killed by multi-hued drake at level 34 on the 54th Dusk 123rd year of Ascendancy at 11:58 Killed by orc cryomancer at level 34 on the 54th Dusk 123rd year of Ascendancy at 13:05 Killed by greater multi-hued wyrm at level 34 on the 54th Dusk 123rd year of Ascendancy at 13:53 Killed by greater multi-hued wyrm at level 34 on the 54th Dusk 123rd year of Ascendancy at 14:33 Killed by Ureslak the Prismatic at level 34 on the 54th Dusk 123rd year of Ascendancy at 15:10 Killed by Ureslak the Prismatic at level 34 on the 54th Dusk 123rd year of Ascendancy at 16:52 Killed by orc necromancer at level 35 on the 18th Haze 123rd year of Ascendancy at 22:52 Killed by skeleton mage at level 35 on the 18th Haze 123rd year of Ascendancy at 23:28 Killed by skeleton mage at level 35 on the 19th Haze 123rd year of Ascendancy at 00:08 |
Primary Stats
| Strength | 95 (base 60) |
| Dexterity | 21 (base 10) |
| Constitution | 25 (base 12) |
| Magic | 75 (base 60) |
| Willpower | 24 (base 10) |
| Cunning | 41 (base 25) |
Resources
| Life | 834/848 |
| Mana | 205/205 |
| Stamina | 206/217 |
| Healing Factor | 1 |
| Regeneration | 2.7 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 7 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 166 |
| Accuracy | 50 |
| Crit Chance | 46% |
| APR | 25 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 51.320287793124 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.6 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Blight | +20% |
| Physical | +15% |
| Cold | +7% |
| All | 0% |
| Lightning | +14% |
| Temporal | +9% |
| Mind | +3% |
| Arcane | +3% |
| Fire | +14% |
| Nature | +6% |
Defense: Base
| Armour (hardiness) | 123.07269014008 (100%) |
| Defense | 21.425 |
| Ranged Defense | 31.952460327614 |
| Fatigue | 51 |
| Physical Save | 37 |
| Spell Save | 38.275 |
| Mental Save | 36.375 |
Defense: Resistances
| Acid | + 19%( 70%) |
| Blight | + 8%( 70%) |
| Physical | + 18%( 70%) |
| Cold | + 18%( 70%) |
| All | + 3%( 70%) |
| Darkness | + 16%( 70%) |
| Temporal | + 18%( 70%) |
| Fire | + 23%( 70%) |
| Lightning | + 24%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 418 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 310 life. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 268.14 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Technique / Combat techniques | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Enhancement | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| Technique / Magical combat | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 3/5 |
| Technique / Combat veteran | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Earth | 1.40 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Spell / Aegis | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Inner Power |
| talent | Fiery Hands |
| talent | Feather Wind |
| talent | Shock Hands |
| talent | Arcane Feed |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | The target filled with the spirit of the bunnies! This looks very very cute! Also whenever you deal damage you have 5% chances to turn into a vorpal bunny, increasing your critical chance by %10. Bunnyficated! |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by dire wolf. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved Magic by +2. | done |
You failed to protect the injured seer from death by devourer. Escort: injured seer (level 2 of Old Forest) | failed |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Daikara. Escort: repented thief (level 2 of Daikara)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 177. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed vial of elder vampire blood. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * 'Needed: one red crystal shard. I hear these can be found in a cave near Elvala. I also hear that they can cause you to spontaneously combust, so no need to explain if you come back hideously scarred.' * You've found the needed naga tongue. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed storm wyrm claw. * You've found the needed vial of squid ink. * You've found the needed bear paw. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * You've found the needed ice ant stinger. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | blood-soaked pair of dwarven-steel boots of rushing (0 def, 4 armour) blood-soaked pair of dwarven-steel boots of rushing (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +5 Physical crit. chance: +4.0% Physical power: +3 Armour: +4 Fatigue: +3% Changes stats: +3 Str / +3 Con It can be used to activate talent Rush, placing all other charms into a 22 cooldown : Effective talent level: 1.1 Power cost: 22 out of 25/25. Range: 6.0 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Blazelord BlazelordCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 2 lightning Damage when the wearer is hit: 4 lightning Changes resistances: +6% lightning / +9% temporal Changes damage: +9% temporal Light radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | heroic dwarven-steel gauntlets of war-making (0 def, 6 armour) heroic dwarven-steel gauntlets of war-making (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Armour: +6 Critical mult.: +14.00% Mental save: +8 Maximum life: +51.00 Spell crit. chance: +5% Mental crit. chance: +7% Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Lisoba (dig speed 24 turns) Lisoba (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +6 Changes stats: +3 Cun / +2 Str Changes resistances: +6% fire / +3% lightning / +6% temporal Critical mult.: +10.00% Hate when firing a critical mind attack: +2.00 Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | warrior's gold ring of misery warrior's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +8 Changes stats: +3 Cun / +4 Str Damage when the wearer hits(melee): 12 gloom / 25 bleed Hate when firing a critical mind attack: +2.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 2.4 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 148% weapon damage. If the attack hits, the target will bleed for 283% weapon damage over 7 turns, and all healing will be reduced by 33%. Rings can have magical properties. |
| On fingers | gold ring 'Saluna' gold ring 'Saluna'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +44 Changes stats: +10 Str / +4 Dex Changes resistances: +15% fire / +15% cold / +13% lightning / +17% acid Changes damage: +3% mind See invisible: +3 Rings can have magical properties. |
| Around neck | archmage's stralite amulet of murder archmage's stralite amulet of murderPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +5 Armour penetration: +5 Physical crit. chance: +4.0% Changes damage: +5% fire / +7% cold / +5% lightning / +6% acid Critical mult.: +13.00% Spellpower: +4 Spell crit. chance: +4% Amulets can have magical properties. |
| In main hand | Malediction (55-66 power, 15 apr) Malediction (55-66 power, 15 apr)Requires: - Strength 55 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 55.0 - 66.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 blight When wielded/worn: Changes damage: +20% blight Life regen: -0.30 The land withers and crumbles wherever this cursed axe rests. |
| Around waist | spiritwalker's hardened leather belt of unlife spiritwalker's hardened leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Mag Changes resistances: +5% blight Mana each turn: +0.18 Maximum mana: +26.00 The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
| In off hand | voratun shield 'Windpulverizer' (12 def, 3 armour, 73 dam, 197.5 block) voratun shield 'Windpulverizer' (12 def, 3 armour, 73 dam, 197.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 73.0 - 87.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +5.0% Block value: +198 Damage when this weapon hits: +16 nature slow Burst (radius 1) on hit: +16 fire Burst (radius 2) on crit: +4 arcane When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Damage when the wearer hits(melee): 9 fire Damage when the wearer is hit: 17 fire Changes damage: +6% nature / +3% arcane Talent granted: +5 Block Handheld deflection devices |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 44 power out of 50/50) : Effective talent level: 1.4 Power cost: 44 out of 50/50. Range: 7.0 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 6 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 117.70 physical dmage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | enlightening stralite plate armour of delving (7 def, 13 armour) enlightening stralite plate armour of delving (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Changes stats: +6 Str / +5 Wil / +5 Cun Changes resistances: +13% darkness / +10% physical Mental save: +10 Light radius: +1 It can be used to activate talent Track, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 25 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
Inventory
Rune of Reflection (absorb and reflect 325 for 5 turns) Rune of Reflection (absorb and reflect 325 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 212 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: 20% to slow target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 73.06 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2.3. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Blightstopper (18 def, 12 armour, 52 dam, 240 block) Blightstopper (18 def, 12 armour, 52 dam, 240 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +4.5% Block value: +240 Damage conversion: 30% nature / 10% manaburn arcane When wielded/worn: Armour: +12 Defense: +18 Ranged Defense: +12 Fatigue: +22% Damage when the wearer is hit: 15 nature Changes resistances: +15% nature / +35% blight Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +5 Block Spell save: +24 Disease immunity: +60% It can be used to purge diseases and increase your resistances, costing 22 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
Umbrataint the dwarven-steel pickaxe (dig speed 22 turns) Umbrataint the dwarven-steel pickaxe (dig speed 22 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Damage when the wearer hits(melee): 2 darkness Changes resistances penetration: +10% mind Mental save: +6 Hate when firing a critical mind attack: +3.00 Mindpower: +2 Mental crit. chance: +3% Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 178 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Berren the Cornac Arcane Blade level 30
13rd Dusk 123rd year of Ascendancy at 05:56 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Berren the Cornac Arcane Blade level 28
16th Regrowth 123rd year of Ascendancy at 05:51 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Berren the Cornac Arcane Blade level 34
30th Dusk 123rd year of Ascendancy at 09:02 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Berren the Cornac Arcane Blade level 34
54th Dusk 123rd year of Ascendancy at 11:39 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Berren the Cornac Arcane Blade level 32
27th Dusk 123rd year of Ascendancy at 00:29 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Berren the Cornac Arcane Blade level 31
20th Dusk 123rd year of Ascendancy at 05:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Berren the Cornac Arcane Blade level 19
46th Dusk 122nd year of Ascendancy at 11:36 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Berren the Cornac Arcane Blade level 19
51st Dusk 122nd year of Ascendancy at 20:05 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Berren the Cornac Arcane Blade level 21
10th Haze 122nd year of Ascendancy at 17:07 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Berren the Cornac Arcane Blade level 10
9th Mirth 122nd year of Ascendancy at 04:46 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Berren the Cornac Arcane Blade level 20
51st Dusk 122nd year of Ascendancy at 20:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Berren the Cornac Arcane Blade level 30
6th Dusk 123rd year of Ascendancy at 05:01 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Berren the Cornac Arcane Blade level 22
27th Haze 122nd year of Ascendancy at 10:17 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Berren the Cornac Arcane Blade level 21
24th Haze 122nd year of Ascendancy at 02:38 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By Berren the Cornac Arcane Blade level 22
27th Haze 122nd year of Ascendancy at 10:24 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Berren the Cornac Arcane Blade level 29
46th Regrowth 123rd year of Ascendancy at 03:38 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Berren the Cornac Arcane Blade level 32
20th Dusk 123rd year of Ascendancy at 10:09 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Berren the Cornac Arcane Blade level 10
2nd Summertide 122nd year of Ascendancy at 22:30 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Berren the Cornac Arcane Blade level 6
79th Pyre 122nd year of Ascendancy at 14:28 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Berren the Cornac Arcane Blade level 15
21st Dusk 122nd year of Ascendancy at 05:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Berren the Cornac Arcane Blade level 28
16th Regrowth 123rd year of Ascendancy at 05:31 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Berren the Cornac Arcane Blade level 19
50th Dusk 122nd year of Ascendancy at 01:55 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Berren the Cornac Arcane Blade level 26
15th Regrowth 123rd year of Ascendancy at 11:55 see stats
