Walby the level 5 Dwarf Stone Warden by WilyWeasel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic19 (base 21)
Willpower21 (base 15)
Cunning10 (base 10)

Resources

Life188/188
Mana149/149
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage31
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage15
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower18.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)26.741355834947 (66.666666666667%)
Defense9.3
Ranged Defense17.3
Fatigue26
Physical Save10.85
Spell Save14
Mental Save16.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Walby picks up (a.):
wild infusion of the duelist (resist 12%; cure magical).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 0.77 gold from the transmogrification of
iron shield of fire resistance (+16%) (4 def, 2 armour, 10 dam, 20 block).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 4.00 gold from the transmogrification of
surging ash starstaff of illumination (15-18 power, 3 apr, light damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 2.65 gold from the transmogrification of
huntsman's iron mace of projection (9-12.6 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 12%; cure magical).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).