Garkul the level 3 Dwarf Marauder by jappipi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassMarauder
Level / Exp3 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 19)
Dexterity12 (base 14)
Constitution13 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life140/140
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy19
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage6
Accuracy19
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)15.28 (56%)
Defense4.7
Ranged Defense6.7
Fatigue18
Physical Save13.3
Spell Save7.35
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Rested for 41 turns (stop reason: all resources and life at maximum).

Ran for 52 turns (stop reason: hostile spotted to the east (giant white mouse)).


Garkul uses Skullcracker.

Giant white mouse shrugs off the effect 'Confused'!
Garkul hits giant white mouse for 36 physical damage.
Garkul killed giant white mouse!

Resting starts...

Talent Skullcracker is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Lore found:
Penitence
You can read all your collected lore in the game menu, by pressing Escape.

You gain 0.30 gold from the transmogrification of
quick elm wand of trap destruction [power 13] (12 cooldown).
You gain 0.30 gold from the transmogrification of
quick elm wand of illumination [power 5] (4 cooldown).
You gain 0.05 gold from the transmogrification of
elm wand of illumination [power 5] (5 cooldown).
You gain 1.56 gold from the transmogrification of
spiked iron plate armour of lightning resistance (3 def, 7 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.54 gold from the transmogrification of
elm starstaff of projection (10-12 power, 2 apr, physical damage).
You gain 1.21 gold from the transmogrification of
iron longsword of projection (6.5-9.1 power, 2 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of willpower (+3).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispells darkness).
There is a previous level here (press '' or right click to use).
Welcome to level 3 [Garkul].
Garkul has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.