OrcInDisguise the level 15 Higher Archmage by jappipi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic48 (base 41)
Willpower17 (base 13)
Cunning32 (base 30)

Resources

Life286/286
Mana233/233
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage23
Accuracy10
Crit Chance20%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance22%
Speed1

Offense: Mind

Mindpower23.35
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+6%
Cold+6%
Acid+6%
Arcane+6%
Fire+37%
Nature+3%

Defense: Base

Armour (hardiness)4 (30%)
Defense9.4
Ranged Defense9.4
Fatigue0
Physical Save8.575
Spell Save21.8125
Mental Save18.025

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Physical+ 1%( 70%)
Fire+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
1/5
0/5
Spell / Water1.48
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy0.80
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

Quests

done
done
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By OrcInDisguise the Higher Archmage level 15
19th Dusk 122nd year of Ascendancy at 00:31
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By OrcInDisguise the Higher Archmage level 15
19th Dusk 122nd year of Ascendancy at 00:03
see stats
Level 10 Got a character to level 10.
By OrcInDisguise the Higher Archmage level 10
10th Mirth 122nd year of Ascendancy at 13:51
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By OrcInDisguise the Higher Archmage level 4
75th Pyre 122nd year of Ascendancy at 01:04
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By OrcInDisguise the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:44
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By OrcInDisguise the Higher Archmage level 12
9th Dusk 122nd year of Ascendancy at 03:27
see stats
Tales of the Spellblaze Learned the eight chapters of the Spellblaze Chronicles.
By OrcInDisguise the Higher Archmage level 15
19th Dusk 122nd year of Ascendancy at 00:31
see stats
The Arena Unlocked Arena mode.
By OrcInDisguise the Higher Archmage level 8
2nd Mirth 122nd year of Ascendancy at 02:14
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By OrcInDisguise the Higher Archmage level 15
19th Dusk 122nd year of Ascendancy at 00:31
see stats

Log

Lore found: Z'quikzshl
Lore found:
a fearsome sight
Lore found:
tattered paper scrap
Lore found:
Deep Bellow excavation report 2
Lore found:
gravestone
Lore found:
Rules of the Ziguranth
Lore found:
Records of Lorekeeper Hadak part five
Personal New Achievement: A different point of view!
Lore found:
The Oceans of Eyal
Lore found:
If I Should Die Before I Wake
Lore found:
Loremaster Greynot's Analysis of the Races - Chapter 9 - Monstrous Races
Lore found:
Clinician Korbek's experimental notes part two

OrcInDisguise drops on the floor:
Steel Helm of Garkul (0 def, 6 armour).
Your
Steel Helm of Garkul (0 def, 6 armour) is magically sorted by the storage room.

OrcInDisguise drops on the floor:
Withering Orbs.
Your
Withering Orbs is magically sorted by the storage room.

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 8 turns (stop reason: interesting terrain).


You gain 9.72 gold from the transmogrification of
rejuvenating cured leather armour of command (9 def, 8 armour).
You gain 0.65 gold from the transmogrification of
mindwoven cashmere robe (2 def, 0 armour).
You gain 3.76 gold from the transmogrification of
yew magestaff of illumination (20-24 power, 4 apr, arcane damage).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.