cccc the level 2 Skeleton Doombringer by sorcessers

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 14)
Dexterity17 (base 10)
Constitution12 (base 12)
Magic12 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life91/145
Stamina103/103
Vim104/104
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy22
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense4
Ranged Defense4
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You gain 1.18 gold from the transmogrification of regeneration infusion of the psychic (heal 95 over 5 turns).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

Ran for 4 turns (stop reason: hostile spotted to the south (giant rabbit)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (giant rabbit)).

Giant rabbit misses cccc.

Welcome to level 2 [Cccc].
Cccc has 6 stat point(s), 3 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
cccc hits Giant rabbit for 38 physical damage.
cccc killed Giant rabbit!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Something steals life from cccc!
cccc hits Something for 4 healing, 14 healing (0 total damage) [18 healing].
Sanguine experiment's Blood Grasp hits
cccc for 29 blight damage.

Resting starts...

Rested for 9 turns (stop reason: taken damage).

Something steals life from cccc!
cccc hits Something for 4 healing, 14 healing (0 total damage) [18 healing].
Sanguine experiment's Blood Grasp hits
cccc for 29 blight damage.