Ori the level 7 Cornac Mindslayer by awwwsnap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassMindslayer
Level / Exp7 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity17 (base 12)
Constitution12 (base 11)
Magic10 (base 10)
Willpower32 (base 28)
Cunning22 (base 18)

Resources

Life196/196
Psi92/92
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+33.40864547425%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.531537443297
See Invisible27.531537443297

Offense: Mainhand

Damage17
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save9
Spell Save14
Mental Save21

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Silence Resistance20%
Disarm Resistance23%
Poison Resistance20%
Knockback Resistance0%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
1/5
0/5
0/5
Psionic / Focus1.30
4/5
1/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

active
active

Equipment

Psionic focus
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Talent Pyrokinesis is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.75 gold from the transmogrification of
deadly pouch of iron shots of daylight (17/17, 22-26.4 power, 1 apr).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.50 gold from the transmogrification of
naturalist's rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 7.56 gold from the transmogrification of
Duryhir the pair of iron boots (3 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Ori deactivates Beyond the Flesh.

Ori deactivates Augmentation.

Ori deactivates Thermal Aura.

Ori deactivates Skate.

Ori deactivates Kinetic Aura.

Ori deactivates Thermal Shield.

Ori deactivates Kinetic Shield.