Arachat the level 2 Cornac Doomed by rkupper

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassDoomed
Level / Exp2 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning16 (base 16)

Resources

Life101/101
Hate85/100
Healing Factor0.92940827950116
Regeneration0.23235206987529

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage5
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Darkness1.30
1/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Broken golem is no longer out of phase.

Broken golem hits Arachat for 44 physical damage.
Arachat's creeping dark hits Elemental crystal for
7 darkness damage.
Broken golem hits Arachat for 36 physical damage.
Arachat the level 2 cornac doomed was swiped to death by a broken golem on level 1 of Trollmire.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Broken golem killed Arachat!
Saving game...

Saving done.

Shadow returns to the shadows.
Talent Willful Strike is ready to use.
Talent Reproach is ready to use.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Call Shadows is ready to use.
Talent Creeping Darkness is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Arachat activates
Gesture of Pain.
Arachat activates
Call Shadows.

There is a Passageway into the Trollmire here (press '' or right click to use).
You are sent back to the material plane!
Saving game...

Saving done.