Crackovild the level 1 Thalore Rogue by gabirucamargo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassRogue
Level / Exp1 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity17 (base 14)
Constitution12 (base 11)
Magic8 (base 10)
Willpower11 (base 10)
Cunning16 (base 16)

Resources

Life108/108
Stamina102/102
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023

Offense: Barehand

Damage5
Accuracy25
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save6
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source

Inventory

Achievements

Log

You require two weapons to use this talent.
You require two weapons to use this talent.

You require two weapons to use this talent.

You require two weapons to use this talent.

You require two weapons to use this talent.

You require two weapons to use this talent.

Infusion: Regeneration is still on cooldown for 9 turns.

Stealth is still on cooldown for 4 turns.

You require two weapons to use this talent.

Infusion: Regeneration is still on cooldown for 9 turns.

Stealth is still on cooldown for 4 turns.

You require two weapons to use this talent.

Infusion: Regeneration is still on cooldown for 9 turns.

Crackovild switches his weapons to:
iron dagger
iron dagger.

Crackovild switches his weapons to: unarmed.


Resting starts...

Talent Stealth is ready to use.
Crackovild stops regenerating health quickly.

Talent Dirty Fighting is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (large brown snake - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (large brown snake - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (large brown snake - offscreen)).