Zweihänder the level 4 Dwarf Berserker by imspiel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 20)
Dexterity9 (base 11)
Constitution22 (base 19)
Magic8 (base 10)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life221/221
Stamina119/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth6
See Invisible5

Offense: Mainhand

Damage27
Accuracy16
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.46 (63.098591549296%)
Defense1.65
Ranged Defense1.65
Fatigue14
Physical Save20.725
Spell Save7.7
Mental Save14.4

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed weapons1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Zweihänder the Dwarf Berserker level 4
20th Voratun 122nd year of Ascendancy at 02:34
see stats

Log

There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

New Achievement: Squadmate!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


There is a Escape route from Reknor here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Zweihänder uses Dig.

Digging starts...

Dug for 31 turns.


Zweihänder uses Dig.

Digging starts...

Dug for 31 turns.


Message from
DarkGod:
Hi fellow players,
Tales of Maj'Eyal is currently in the TOP100 of IndieDB's Indie of the Year 2013 Roguelike list, if you wish to help this game for forward, please go vote for it here:
http://www.indiedb.com/events/2013-indie-of-the-year-awards/top100

Or
simply click the "Vote" button below.

Thanks for your help my dear players!


Sold:
grounding copper amulet for 1.20 gold.
Sold:
grounding copper amulet of constitution (+2) for 1.70 gold.
Saving game...

Saving done.