Drus the level 6 Thalore Archer by seomis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp6 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity32 (base 29)
Constitution13 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning16 (base 14)

Resources

Life-12/228
Stamina127/127
Healing Factor1.11
Regeneration3.0525

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage33
Accuracy36
Crit Chance2%
APR6
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.45
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Arcane+3%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense9.7
Ranged Defense9.7
Fatigue9
Physical Save15.15
Spell Save19.75
Mental Save16.85

Defense: Resistances

Mind+ 3%( 70%)
Lightning+ 7%( 70%)
Darkness+ 5%( 70%)
Acid+ 7%( 70%)
Fire+ 7%( 70%)
Physical+ 6%( 70%)
Cold+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
2/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5

Generic Talents

Technique / Field control1.00
4/5
0/5
1/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done
done
active
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Drus uses Reload.

Drus begins reloading.
Talent Reload is ready to use.
Your quiver of elm arrows of daylight is full.

Rested for 1 turns (stop reason: all resources and life at maximum).


Saving done.


Resting starts...

Talent Disengage is ready to use.
Talent Infusion: Wild is ready to use.
Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Heave is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Shadowblade casts Shadow Leash.

Drus is disarmed!

Shadowblade hits Drus for 16 physical, 3 darkness, 12 physical, 3 darkness (37 total damage).
Bandit performs a melee critical strike against Drus!
Bandit hits Drus for 25 physical, 11 physical (37 total damage).
Bandit hits Drus for 5 mind, 18 physical, 4 mind, 23 physical, 6 fire (58 total damage).

Shadowblade casts Shadowstep.

Shadowblade performs a melee critical strike against Drus!
Drus is dazed!

Shadowblade hits Drus for 28 darkness, 3 darkness, 37 darkness, 3 darkness (74 total damage).
Drus is not dazed anymore.

Saving game...