Brad the level 6 Cornac Summoner by xbcw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp6 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower20 (base 20)
Cunning24 (base 23)

Resources

Life171/171
Equilibrium0
Healing Factor1.1375206826169
Regeneration0.28438017065421

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage4
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense1.35
Ranged Defense1.35
Fatigue7
Physical Save9
Spell Save12.5
Mental Save26.854858230365

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.


You pickup 0.95 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.65 gold pieces.

Talent Hydra is ready to use.

Brad picks up (m.):
citrine.

Brad picks up (d.):
iron mace (6.5-9.1 power, 2 apr).

Space around you starts to dissolve...


Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-15.6 power, 2 apr, fire damage).
You gain 0.25 gold from the transmogrification of
iron mace (6.5-9.1 power, 2 apr).
You gain 2.06 gold from the transmogrification of
ranger's elm longbow of power.
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 32; turns 5; dispells darkness).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.