Algernon the level 9 Cornac Necromancer by bipoqrlz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp9 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower25 (base 22)
Cunning14 (base 12)

Resources

Life-9/190
Mana211/251
Souls6/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth6
See Invisible5

Offense: Mainhand

Damage11
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower22.55
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense21
Ranged Defense22
Fatigue1
Physical Save13.875
Spell Save23.5625
Mental Save20.7625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
1/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Algernon the Cornac Necromancer level 8
3rd Summertide 122nd year of Ascendancy at 04:41
see stats

Log

Shadow casts Phase Door.
Skeleton master archer's Shoot hits Shadow for
0 physical damage.

Algernon casts Invoke Darkness.

Shadow casts Blindside.

Shadow casts Fade.

Shadow fades!

Shadow hits Algernon for 49 physical damage.
Algernon hits Shadow for 0 cold damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (shadow)).

Shadow casts Phase Door.


Invoke Darkness is still on cooldown for 2 turns.

Shadow casts Blindside.

Shadow hits Algernon for 52 physical damage.
Algernon hits Shadow for 12 cold damage.

Skeleton master archer hits Shadow for 7 physical damage.
Shadow casts Fade.

Shadow fades!

Shadow hits Algernon for 26 physical damage.
Algernon hits Shadow for 0 cold damage.
Talent Invoke Darkness is ready to use.

Algernon casts Create Minions.

Skeleton master archer hits Shadow for 0 physical damage.
Shadow casts Shadow Lightning.

Saving game...