Groot2 the level 1 Cornac Necromancer by Mesmondogor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp1 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic16 (base 16)
Willpower14 (base 14)
Cunning12 (base 12)

Resources

Life90/90
Mana120/120
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10.5
Mental Save9.1

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Groot2 picks up (a.): deadly quiver of elm arrows (8/8, 16-22.4 power, 5 apr).
Ran for 8 turns (stop reason: hostile spotted to the southeast (giant grey rat)).


You may not auto-explore with enemies in sight (giant grey rat to the southeast)!

Groot2 casts Invoke Darkness.

Groot2's Invoke Darkness hits Giant grey rat for
71 darkness damage.
Groot2's Invoke Darkness killed Giant grey rat!

Talent Invoke Darkness is ready to use.
Groot2 stops surging mana.

Ran for 3 turns (stop reason: hostile spotted to the north (forest troll)).


Groot2 casts Invoke Darkness.

Groot2's Invoke Darkness hits Forest troll for
70 darkness damage.

Groot2 casts Chill of the Tomb.

You collect a new ingredient:
length of troll intestine.
Groot2's Chill of the Tomb hits
Groot2 for 92 cold damage.
Groot2's Chill of the Tomb hits Forest troll for
92 cold damage.
Groot2 the level 1 cornac necromancer was frozen to death by himself, by accident of course, on level 1 of Trollmire.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Groot2's Chill of the Tomb killed Groot2!
Groot2's Chill of the Tomb killed Forest troll!
Saving done.

Talent Invoke Darkness is ready to use.

Saving game...