Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 15 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 34 (base 34) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 330/330 |
| Mana | 143/156 |
| Stamina | 142/142 |
| Healing Factor | 1.4 |
| Regeneration | 0.35 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 44 |
| Accuracy | 30 |
| Crit Chance | 6% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +9% |
Offense: Damage Penetration
| Physical | +9% |
Defense: Base
| Armour (hardiness) | 23.56 (94.030927835052%) |
| Defense | 12.7 |
| Ranged Defense | 12.7 |
| Fatigue | 22 |
| Physical Save | 19.524325680174 |
| Spell Save | 13.45340809576 |
| Mental Save | 9.236787921299 |
Defense: Resistances
| Blight | + 23%(100%) |
| Light | + 16%(100%) |
| All | + 12%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| beneficial effect | The target is surrounded by a magical shield, absorbing 62/100 damage before it crumbles. Damage Shield |
Quests
Equipment
| Main armor | steel plate armour 'Korilen' (4 def, 9 armour) steel plate armour 'Korilen' (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Damage when the wearer hits(melee): 2 blight Damage when the wearer is hit: 12 physical / 20 blight Mana each turn: +0.12 A suit of armour made of metal plates. |
| In main hand | Bethyra (30-45 power, 2 apr) Bethyra (30-45 power, 2 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 30.0 - 45.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +9 darkness Damage against: +11% Humanoid When wielded/worn: Accuracy: +9 Armour penetration: +6 Defense: +8 Changes resistances penetration: +9% physical Changes damage: +9% physical Critical mult.: +10.00% Massive two-handed battleaxes. |
Inventory
Achievements
Log
You pickup 0.70 gold pieces.
You pickup 0.85 gold pieces.
Thief misses Golem (servant of Fil4).
Thief misses Golem (servant of Fil4).
Polarethra the rogue stops burning.
Burning from Fil4 hits Bandit lord for 10 fire damage.
Character control switched to golem (servant of Fil4).
Fil4 hits Bandit lord for 5 light, 5 light (10 total damage).
Bandit lord hits Fil4 for 24 physical, 12 physical, 4 blight (40 total damage).
Bandit lord killed Fil4!
Fil4 killed Bandit lord!
