Dekdel the level 1 Ghoul Rogue by stepashin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceGhoul
ClassRogue
Level / Exp1 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 11)
Dexterity16 (base 15)
Constitution20 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning14 (base 16)

Resources

Life-5/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy10
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy10
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3.1
Ranged Defense3.1
Fatigue6
Physical Save14
Spell Save6.3
Mental Save7.7

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Dekdel activates Stealth.

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


Dekdel picks up (c.):
insulating rough leather belt of the mystic.
Ran for 10 turns (stop reason: hostile spotted to the south (cryomancer)).


Cryomancer briefly catches sight of you!

Dekdel deactivates Stealth.

Cryomancer notices you at the last moment!

Cryomancer starts to bleed.

Dekdel misses Cryomancer.
Dekdel hits Cryomancer for 14 physical damage.
Cryomancer misses Dekdel.
Bleeding from Dekdel hits Cryomancer for
0 physical damage.

Dekdel hits Cryomancer for 13 physical, 10 physical (23 total damage).
Cryomancer misses Dekdel.
Bleeding from Dekdel hits Cryomancer for
1 physical damage.
Cryomancer casts Frozen Ground.


Cryomancer hits Dekdel for 73 cold damage.
Bleeding from Dekdel hits Cryomancer for
1 physical damage.
Dekdel misses Cryomancer.
Dekdel hits Cryomancer for 10 physical damage.
Cryomancer casts Ice Shards.

Bleeding from Dekdel hits Cryomancer for
1 physical damage.
Saving game...