Toll The Slow Witted the level 13 Halfling Rogue by toll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp13 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity32 (base 26)
Constitution20 (base 19)
Magic15 (base 10)
Willpower21 (base 10)
Cunning38 (base 28)

Resources

Life345/345
Mana227/227
Stamina178/178
Healing Factor1
Regeneration1.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage49
Accuracy53
Crit Chance34%
APR14
Speed1.00

Offense: Offhand

Damage41
Accuracy53
Crit Chance22%
APR29
Speed1.00

Offense: Spell

Spellpower15
Crit Chance11%
Speed1

Offense: Mind

Mindpower24.95
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+9%
Fire+10%
Temporal+9%

Defense: Base

Armour (hardiness)17 (30%)
Defense28.355164548673
Ranged Defense30.355164548673
Fatigue0
Physical Save12.075
Spell Save13.475
Mental Save29.2625

Defense: Resistances

Darkness+ 10%( 70%)
All 0%( 70%)
Blight+ 10%( 70%)
Fire+ 34%( 70%)
Cold+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Cunning / Stealth1.30
2/5
1/5
1/5
0/5
Technique / Dual techniques1.30
2/5
2/5
0/5
0/5
Technique / Dual weapons1.30
5/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
1/5
1/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
2/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
4/5
0/5
4/5

Effects

Quests

active
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Toll The Slow Witted the Halfling Rogue level 10
1st Summertide 122nd year of Ascendancy at 07:02
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Toll The Slow Witted the Halfling Rogue level 12
6th Dusk 122nd year of Ascendancy at 06:31
see stats
The Arena Unlocked Arena mode.
By Toll The Slow Witted the Halfling Rogue level 10
1st Flare 122nd year of Ascendancy at 17:50
see stats
Unstoppable Returned from the dead.
By Toll The Slow Witted the Halfling Rogue level 11
9th Flare 122nd year of Ascendancy at 12:41
see stats

Log

Toll The Slow Witted picks up (z.): marauder's cured leather armour of stability (5 def, 4 armour).
Toll The Slow Witted picks up (h.):
marksman's copper ring of darkness (+22%).

Toll The Slow Witted picks up (m.):
caustic steel greatsword of ruin (22.5-36 power, 2 apr).
Toll The Slow Witted picks up (u.):
mindwoven woollen robe of chaos (0 def, 0 armour).
Toll The Slow Witted picks up (q.):
magelord's ash magestaff (22-26.4 power, 3 apr, cold damage).

Talent Stealth is ready to use.

Talent Flurry is ready to use.

Resting starts...

Talent Hide in Plain Sight is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You carry too much--you are encumbered!
Drop some of your items.
You gain 1.65 gold from the transmogrification of
steady iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 5.21 gold from the transmogrification of
mindwoven woollen robe of chaos (0 def, 0 armour).
You gain 6.49 gold from the transmogrification of
magelord's ash magestaff (22-26.4 power, 3 apr, cold damage).
You gain 4.46 gold from the transmogrification of
vined mindstar of storms (5-5.5 power, 18 apr, mind damage).
You gain 1.85 gold from the transmogrification of
nature's vined mindstar of clarity (4.5-4.95 power, 18 apr, mind damage).
You gain 8.52 gold from the transmogrification of
caustic steel greatsword of ruin (22.5-36 power, 2 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 21; turns 4; dispells darkness).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.