ESAA01 the level 15 Shalore Adventurer by xBoBox3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassAdventurer
Level / Exp15 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity16 (base 12)
Constitution14 (base 12)
Magic46 (base 34)
Willpower40 (base 30)
Cunning19 (base 17)

Resources

Life373/373
Mana209/209
Paradox300
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible10

Offense: Mainhand

Damage19
Accuracy15
Crit Chance15%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance22%
Speed1
Cooldown Reduction6.6666666666667

Offense: Mind

Mindpower30
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+10%
Light+20%
Physical+19%
Blight+9%
Arcane+6%
Fire+3%
Nature+9%

Offense: Damage Penetration

Arcane+15%
Lightning+15%
Temporal+20%

Defense: Base

Armour (hardiness)8 (35.65183292883%)
Defense21
Ranged Defense24
Fatigue0
Physical Save20
Spell Save37
Mental Save28

Defense: Resistances

Acid+ 21%( 70%)
Arcane+ 18%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)
Lightning+ 15%( 70%)
Light+ 41%( 70%)
Temporal+ 13%( 70%)
Fire+ 16%( 70%)
Mind+ 10%( 70%)

Defense: Immunities

Stun Resistance5%
Pinning Resistance10%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.00
1/5
1/5
1/5
4/5
Chronomancy / Stasis1.00
1/5
1/5
1/5
0/5
Chronomancy / Timeline Threading1.00
1/5
0/5
0/5
0/5
Spell / Water1.00
1/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
1/5
1/5
0/5
Spell / Meta1.00
1/5
1/5
0/5
0/5
Spell / Air1.00
2/5
2/5
1/5
0/5

Generic Talents

Chronomancy / Energy1.00
3/5
1/5
1/5
1/5
Race / Shalore1.00
5/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By ESAA01 the Shalore Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 21:50
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By ESAA01 the Shalore Adventurer level 12
1st Dusk 122nd year of Ascendancy at 18:10
see stats

Log

You gain 0.10 gold from the melting of rough leather hat (0 def, 1 armour).
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 3.44 gold from the melting of
bladed rough leather cap of the depths (0 def, 1 armour).
You gain 5.32 gold from the melting of
Myharadir the rough leather hat (0 def, 1 armour).
You gain 5.73 gold from the melting of
Murkwreath the linen wizard hat (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 6.48 gold from the melting of
Gedarevea (5 def, 4 armour).
You gain 2.50 gold from the melting of
Flamewrought (0 def, 2 armour).
You gain 5.39 gold from the melting of
traveler's pair of rough leather boots of speed (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.16 gold from the melting of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 6.50 gold from the melting of
Scaldclamor (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 10.21 gold from the melting of
Ragumadig the pair of iron boots (10 def, 3 armour).
You gain 7.21 gold from the melting of
Xyda (8 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 5.25 gold from the melting of
enhanced iron waraxe (11-15 power, 2 apr).
You gain 4.87 gold from the melting of
infernal elm magestaff (10-12 power, 2 apr, cold element).
You gain 14.67 gold from the melting of
elm magestaff 'Nerann' (10-12 power, 2 apr, cold element).
You collect a new ingredient:
lump of iron (1).
You gain 1.70 gold from the melting of
iron longsword of daylight (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (18-27 power, 1 apr).
You gain 1.06 gold from the melting of
shatter afflictions rune of the sneak (absorb 41; cd 15).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.