sdascaw the level 13 Ogre Doombringer by abhishekh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceOgre
ClassDoombringer
Level / Exp13 / 80%
Sizebig
Lifes / Deaths

Primary Stats

Strength68 (base 39)
Dexterity23 (base 24)
Constitution21 (base 12)
Magic19 (base 12)
Willpower8 (base 10)
Cunning13 (base 11)

Resources

Life451/451
Stamina101/101
Vim96/136
Healing Factor1.094804467222
Regeneration1.3685055840275

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage80
Accuracy48
Crit Chance17%
APR2
Speed1.11

Offense: Offhand

Damage16
Accuracy48
Crit Chance12%
APR25
Speed1.11

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+4%
Temporal+6%
Blight+3%
Physical+6%
All0%

Defense: Base

Armour (hardiness)45.08934837382 (81.151787968034%)
Defense11
Ranged Defense11
Fatigue6
Physical Save25
Spell Save24
Mental Save7

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 5%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Darkness+ 12%( 70%)
Physical+ 5%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Torture1.30
1/5
5/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Fearfire1.30
2/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5

Generic Talents

Corruption / Oppression1.30
3/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
active
done
active
done
failed
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By sdascaw the Ogre Doombringer level 12
59th Dusk 122nd year of Ascendancy at 13:36
see stats
Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By sdascaw the Ogre Doombringer level 5
78th Pyre 122nd year of Ascendancy at 20:34
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By sdascaw the Ogre Doombringer level 10
3rd Summertide 122nd year of Ascendancy at 10:56
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By sdascaw the Ogre Doombringer level 8
9th Mirth 122nd year of Ascendancy at 19:29
see stats

Log

You gain 6.86 gold from the transmogrification of Arcnoon (dig speed 19 turns).
You gain 10.87 gold from the transmogrification of
Wintervagrant (0 def, 13 armour).
You gain 7.17 gold from the transmogrification of
Mirespitter the iron helm (0 def, 3 armour).
You gain 12.11 gold from the transmogrification of
pair of rough leather boots 'Unlightjeer' (0 def, 1 armour).
You gain 9.80 gold from the transmogrification of
Aerilin the Scaldzephyr (101% power, 2 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You cannot do that on the world map.

You cannot do that on the world map.

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Sdascaw casts
Rune: Shatter Afflictions.
Sdascaw stops bleeding.

A shield forms around sdascaw.

Resting starts...

The shield around sdascaw crumbles.

Sdascaw is no longer out of phase.

Talent Infusion: Movement is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Wraithform is ready to use.
Rested for 159 turns (stop reason: all resources and life at maximum).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving game...

Saving done.