Evil Hauss the level 5 Cornac Writhing One by oktavian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWrithing One
Level / Exp5 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity12 (base 10)
Constitution17 (base 17)
Magic24 (base 21)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life240/240
Insanity0/100
Healing Factor1.0561497326203
Regeneration1.2145721925134

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy21
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower25
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13 (30%)
Defense5
Ranged Defense5
Fatigue4
Physical Save12
Spell Save17
Mental Save12

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 5%( 70%)
Fire+ 6%( 70%)
Physical+ 15%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
Around waist
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

You are yanked out of this place!
Ran for 2 turns (stop reason: dialog is displayed).


You gain 1.41 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (4 def, 7 armour, 42 block).
You gain 5.25 gold from the transmogrification of
rejuvenating iron plate armour (3 def, 7 armour).
You gain 3.26 gold from the transmogrification of
thought-forged iron waraxe of persecution (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 1.66 gold from the transmogrification of
elm magestaff of projection (10-12 power, 2 apr, fire element).
You gain 1.04 gold from the transmogrification of
rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.17 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.19 gold from the transmogrification of
gifted mossy mindstar of slime (2.5-2.75 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (19-26.6 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25.6 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatsword (14-22.4 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (17-25.5 power, 1 apr).
You gain 1.06 gold from the transmogrification of
arcing iron battleaxe (14-21 power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the wizard (range 7; power 20; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 11%; cure magical).
There is a portal to the Maggot here (press '' or right click to use).
Ran for 2 turns (stop reason: saving).

Saving game...


Saving done.

Saving game...

Saving done.

Evil Hauss deactivates Chaos Orbs.